Pascal disappears and is replaced by a falling Mecha-Sophie from above. The mech fires a salvo of missiles from its hands, then leaps into the air and shoots a salvo of purple streams infused with energy. Finally, Mecha-Sophie performs a back-flip and dives into the ground, Pascal appearing once again. In the Nintendo Wii version of Tales of Graces, this arte is effective against humans and machines, with an added effectiveness against nova enemies in the PlayStation 3 version, which increased the move's damage output.
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| - Pascal disappears and is replaced by a falling Mecha-Sophie from above. The mech fires a salvo of missiles from its hands, then leaps into the air and shoots a salvo of purple streams infused with energy. Finally, Mecha-Sophie performs a back-flip and dives into the ground, Pascal appearing once again. In the Nintendo Wii version of Tales of Graces, this arte is effective against humans and machines, with an added effectiveness against nova enemies in the PlayStation 3 version, which increased the move's damage output.
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| - Pascal disappears and is replaced by a falling Mecha-Sophie from above. The mech fires a salvo of missiles from its hands, then leaps into the air and shoots a salvo of purple streams infused with energy. Finally, Mecha-Sophie performs a back-flip and dives into the ground, Pascal appearing once again. In the Nintendo Wii version of Tales of Graces, this arte is effective against humans and machines, with an added effectiveness against nova enemies in the PlayStation 3 version, which increased the move's damage output.
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