About: Stun lock   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A stun lock (also called stunlocking) is the act of using multiple stuns and immobilizing effects in succession to prevent an enemy from fighting back or escaping. As a result, a stunlock sacrifices a large amount of DPS in exchange for keeping the opponent "locked down", but that doesn't matter because it is extremely annoying and in the act of stunlocking provides other players to freely attack the enemy as he stands there unable to do anything. Although typically and most easily accomplished by a rogue, it can also be achieved to lesser degrees by warriors, paladins and druids. Some refer to this ability as a full kill of an enemy player in PvP without allowing them to react, whereas others consider a small sequence of stuns a stun lock. Stunlocking was a significant tool in skilled rog

AttributesValues
rdfs:label
  • Stun lock
  • Stun lock
rdfs:comment
  • A stun lock (also called stunlocking) is the act of using multiple stuns and immobilizing effects in succession to prevent an enemy from fighting back or escaping. As a result, a stunlock sacrifices a large amount of DPS in exchange for keeping the opponent "locked down", but that doesn't matter because it is extremely annoying and in the act of stunlocking provides other players to freely attack the enemy as he stands there unable to do anything. Although typically and most easily accomplished by a rogue, it can also be achieved to lesser degrees by warriors, paladins and druids. Some refer to this ability as a full kill of an enemy player in PvP without allowing them to react, whereas others consider a small sequence of stuns a stun lock.
  • A stun lock (also called stunlocking) is the act of using multiple stuns and immobilizing effects in succession to prevent an enemy from fighting back or escaping. As a result, a stunlock sacrifices a large amount of DPS in exchange for keeping the opponent "locked down", but that doesn't matter because it is extremely annoying and in the act of stunlocking provides other players to freely attack the enemy as he stands there unable to do anything. Although typically and most easily accomplished by a rogue, it can also be achieved to lesser degrees by warriors, paladins and druids. Some refer to this ability as a full kill of an enemy player in PvP without allowing them to react, whereas others consider a small sequence of stuns a stun lock. Stunlocking was a significant tool in skilled rog
dcterms:subject
abstract
  • A stun lock (also called stunlocking) is the act of using multiple stuns and immobilizing effects in succession to prevent an enemy from fighting back or escaping. As a result, a stunlock sacrifices a large amount of DPS in exchange for keeping the opponent "locked down", but that doesn't matter because it is extremely annoying and in the act of stunlocking provides other players to freely attack the enemy as he stands there unable to do anything. Although typically and most easily accomplished by a rogue, it can also be achieved to lesser degrees by warriors, paladins and druids. Some refer to this ability as a full kill of an enemy player in PvP without allowing them to react, whereas others consider a small sequence of stuns a stun lock.
  • A stun lock (also called stunlocking) is the act of using multiple stuns and immobilizing effects in succession to prevent an enemy from fighting back or escaping. As a result, a stunlock sacrifices a large amount of DPS in exchange for keeping the opponent "locked down", but that doesn't matter because it is extremely annoying and in the act of stunlocking provides other players to freely attack the enemy as he stands there unable to do anything. Although typically and most easily accomplished by a rogue, it can also be achieved to lesser degrees by warriors, paladins and druids. Some refer to this ability as a full kill of an enemy player in PvP without allowing them to react, whereas others consider a small sequence of stuns a stun lock. Stunlocking was a significant tool in skilled rogue's arsenal, until Blizzard intoduced Diminishing returns to the game. This greatly reduced the effectiveness of stunlock, and later on rendered it next to useless when they moved Kidney Shot and Cheap Shot to same Diminishing Returns category. The term is still widely used.\
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