About: Proximity Launcher (TA)   Sponge Permalink

An Entity of Type : dbkwik:resource/SG7wzCrkE5Mc6-yiOZpDAg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

File:Quake3.png In Team Arena, the Proximity Launcher, or "Prox", fires mines that explode when an enemy gets near them. These mines can stick to walls. Mines cannot be detonated by the player; only when an enemy gets near them or splash damage weapons cause them to set off.

AttributesValues
rdf:type
rdfs:label
  • Proximity Launcher (TA)
rdfs:comment
  • File:Quake3.png In Team Arena, the Proximity Launcher, or "Prox", fires mines that explode when an enemy gets near them. These mines can stick to walls. Mines cannot be detonated by the player; only when an enemy gets near them or splash damage weapons cause them to set off.
Era
  • *Quake 3 Team Arena
dcterms:subject
MaxAmmo
  • 200(xsd:integer)
damage per hit
  • *100 [direct damage] *1-150 [splash damage]
counterwep
  • Anything that can fire at range.
ammotype
dbkwik:quake/prope...iPageUsesTemplate
Range
  • Medium range of 2,100 units
Velocity
  • 700(xsd:integer)
Fire
  • Semi-automatic
Name
  • Proximity Launcher
Operation
  • 3.0
Rate of Fire
  • 1(xsd:integer)
Accuracy
  • low, travels in an arc
Magazine
  • 5(xsd:integer)
abstract
  • File:Quake3.png In Team Arena, the Proximity Launcher, or "Prox", fires mines that explode when an enemy gets near them. These mines can stick to walls. Mines cannot be detonated by the player; only when an enemy gets near them or splash damage weapons cause them to set off.
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