About: Dark champion   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The dark champion is a fourth-level creature, connected to the Necropolis in Heroes of Might and Magic IV: The Gathering Storm. It can be purchased at the Dark Knight's Sanctum external dwelling. The dark champion is one of the strongest creatures in Heroes IV. With three extremely useful abilities - Charge, Terror, and Regeneration - it will do a lot of damage, and stay alive long enough to present a real problem to any opponent. If you find the Creature Dwelling, purchase it; it is well worth the cost.

AttributesValues
rdfs:label
  • Dark champion
rdfs:comment
  • The dark champion is a fourth-level creature, connected to the Necropolis in Heroes of Might and Magic IV: The Gathering Storm. It can be purchased at the Dark Knight's Sanctum external dwelling. The dark champion is one of the strongest creatures in Heroes IV. With three extremely useful abilities - Charge, Terror, and Regeneration - it will do a lot of damage, and stay alive long enough to present a real problem to any opponent. If you find the Creature Dwelling, purchase it; it is well worth the cost.
dcterms:subject
dbkwik:mightandmag...iPageUsesTemplate
Movement
  • 30(xsd:integer)
Faction
Speed
  • 6(xsd:integer)
Tier
  • 4(xsd:integer)
Name
  • Dark Champion
MP
  • 18(xsd:integer)
Icon
  • DarkChampion_icon.png
Cost
  • 4(xsd:integer)
  • 4000(xsd:integer)
HP
  • 200(xsd:integer)
Damage
  • 30(xsd:integer)
Growth
  • 2(xsd:integer)
ranged defense
  • 40(xsd:integer)
Melee Attack
  • 40(xsd:integer)
Melee Defense
  • 40(xsd:integer)
dwelling
  • Dark Knight's Sanctum
abstract
  • The dark champion is a fourth-level creature, connected to the Necropolis in Heroes of Might and Magic IV: The Gathering Storm. It can be purchased at the Dark Knight's Sanctum external dwelling. The dark champion is one of the strongest creatures in Heroes IV. With three extremely useful abilities - Charge, Terror, and Regeneration - it will do a lot of damage, and stay alive long enough to present a real problem to any opponent. If you find the Creature Dwelling, purchase it; it is well worth the cost. When facing it in combat, try slowing it down and throwing spells at it. Bring enough creature stacks to ensure that Terror (which it can cast three times per combat) doesn't completely immobilize your army.
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