About: Blade Storm   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Blade Storm is an ability that Delsin can acquire with his Video ability, which is only purchasable with Evil Karma. It is an upgraded form of Blade Storm, which was an upgraded form of Bloodthirsty Blades.

AttributesValues
rdfs:label
  • Blade Storm
rdfs:comment
  • Blade Storm is an ability that Delsin can acquire with his Video ability, which is only purchasable with Evil Karma. It is an upgraded form of Blade Storm, which was an upgraded form of Bloodthirsty Blades.
  • {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Blade StormNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} |} |}
dcterms:subject
Tips
  • 3.0
jtrans
  • Blade Storm
kingsrock
  • yes
JName
  • ブレードストーム
magiccoat
  • no
brightpowder
  • no
Activation
  • Instant
bugs
  • *On certain unspecific occasions Ash will become invulnerable after using Blade Storm. It should also be noted that Blade Storm can cause lag commonly. *Very rarely, after using Blade Storm, Ash will float and become invincible. He is unable to jump or fall down, use melee weapons , or use Blade Storm again. Pressing E will teleport to a random enemy and perform a purely aesthetic Blade Storm attack which does no damage. This appears to occur when Blade Storm's initial target is killed before Blade Storm begins. **On some occasions , Ash will remain vulnerable whilst being unable to exit this bugged state without getting killed . **This may occur when the initial target for Blade Storm is killed during the teleporting animation, causing Ash to teleport to his casting location, and initiate this bug. **To deactivate the bug, Ash can prompt a "falling out of level" event by power wall climbing to the sky if there is a wall in the map that allows him to. This will respawn Ash to a random location on the ground and deactivate the bug. *Very Rarely, when Ash finishes using Blade Storm he will appear at the location where he used it with 0 Health, unable to move, unable to use weapons, and unable to be damaged by enemies. Any on screen prompts that occur, such as Defense and Interception wave prompts, will not be presented to Ash in this state. Ash cannot be revived as he isn't considered down despite the fact that he has 0 health. The only way to fix this bug is to wait for the mission to end or leave the mission. *If wielding a melee weapon when cast, Blade Storm will occasionally perform Finisher attacks on enemies. This does not occur if the player is hosting. *Occasionally, Ash will fall out of the map after using Blade Storm, where he will either teleport back to the original casting position or die. *If Blade Storm is cast and Ash's holograms seek out a Mind Controlled target, they will attack the target indefinitely until either the Mind Controlled target dies or its duration expires. *Attempting to use Blade Storm against another player when fighting in the Dojo will cause Ash to become invincible and hover in the air. In this state, Ash can only move and use firearms. *When Ash has no melee weapon equipped, it is possible in some cases for Ash to attain an unmodded Skana after using Bladestorm. This Skana is not listed in the end of mission screen, nor in the in-game gear list, and is lost upon dying or completion of mission.
snatch
  • no
Hotkey
  • 4(xsd:integer)
augment
  • 200(xsd:integer)
cardimage
  • BladeStormModU15.jpeg
gameimage
  • BladeStorm.png
Cooldown
  • 12.0
protect
  • yes
Resource
  • Focus
dbkwik:piratesonli...iPageUsesTemplate
dbkwik:pokemon--fa...iPageUsesTemplate
dbkwik:pokemon-fan...iPageUsesTemplate
dbkwik:pokemonfano...iPageUsesTemplate
dbkwik:swtor/prope...iPageUsesTemplate
dbkwik:warframe/pr...iPageUsesTemplate
Range
  • 10(xsd:integer)
  • 50 m
PP
  • 10(xsd:integer)
Energy
  • 0(xsd:integer)
Power
  • 120(xsd:integer)
Cat
  • Physical
Role
  • Damage
Name
  • Blade Storm
Type
  • Steel
  • Activation
Romaji
  • Bureedo Sutōmu
DESC
  • The User unleashes a fury of metal blades at the opponent. It may also raise the users attack.
contestcat
  • Tough
Link
  • Blade Storm
priority
  • +3
Info
  • *Ash instantly enters a state of intense focus as he searches for targets to assassinate, emitting black smoke and seeing the environment in monochrome. During targeting mode, enemies within 50 meters that are seen near the aiming reticle become tagged with a Death Mark that appears above them, while all marked targets are highlighted in red. Staring at enemies longer will add up to 2 additional marks, signifying more than one potential attack. Activating the ability again will spawn 2 Shadow Clones that follow Ash's assault as he teleports and attacks all marked enemies. Each attack consumes one mark and inflicts 750 / 1000 / 1500 / 2000 Finisher damage with a 100% Bleed chance. **Ash will attempt to attack each marked target once. After a marked target has been attacked by Ash, his Shadow Clones can then attack the target to consume any remaining marks on the target provided the target is still alive. **Applying a mark during targeting mode will consume 15 energy. If Ash is invisible by any means when the mark is applied, then only 10 energy is consumed. Per mark energy costs are affected by Ability Efficiency. **If a marked target is killed before all marks on the target are consumed, then the energy for each unused mark will be refunded. The amount refunded is equivalent to the amount initially used to apply the mark. **Damage is affected by Ability Strength, Steel Charge, Savage Silence and Combo Counter multipliers. **The Bleed DoT inflicts 43.75% of the initial damage per tick for a total of 7 ticks over 6 seconds. The Bleed damage bypasses armor and shields. ***The Bleed DoT's damage is not affected by Steel Charge or Savage Silence, and as such may be proportionally different from the initial damage instance. **All attacks from Ash and his clones add to the Melee Combo Counter. **Body Count and Drifting Contact both increase the Combo Counter duration. **Target acquisition range is affected by Ability Range. If a marked target moves out of the target acquisition range, then any marks on the target are removed and refunded. **Animation speed is affected by Fury, Speed, Warcry and Spoiled Strike, but not base weapon attack speed or Berserker. Quickening also affects animation speed, but only if channeling is begun before and maintained through the cast. Animation speed can also be affected by Arcane Enhancements such as Arcane Strike and Arcane Fury. *Targeting mode can be activated, reactivated, and deactivated while in the air. **While in targeting mode, Ash is still able to perform all other functions, such as moving, maneuvering, casting abilities, and firing or reloading weapons. **If there are no marked enemies, reactivating Blade Storm will simply deactivate targeting mode. *Ash becomes invulnerable for the duration of the attack and is returned to the original cast location once the ability ends. Ash will also regenerate his shield during the animation. *Ash will continue to generate Energy from sources as Energy Siphon and Energy Overflow from the Zenurik Focus path.
Duration
  • N/A
Icon
  • File:Blade Storm.jpg
contest
  • yes
Description
  • Uses the force to project a wave of energy toward the target, dealing 2402-2529 kinetic damage. In addition, standard and weak enemies are knocked senseless, stunned for 4 seconds.
  • Ash goes on a rampage, teleporting to and destroying nearby enemies.
Cost
  • 4(xsd:integer)
Target
  • adjacentfoes
ACC
  • 95(xsd:integer)
Damage
  • 750(xsd:integer)
Contact
  • yes
abstract
  • {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Blade StormNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Blade StormNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Mod Card image |rowspan=4 style="width:60px;text-align:center;"|File:Ability image in gameENERGYEnergy requiredKEYDefault hotkey for ability  |rowspan=4|Ability nameIn-game Description of ability |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:Effectivenss of the ability (generally whatever is effected by Ability Strength) |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:Duration of the ability (generally whatever is effected by Ability Duration) |- | style="padding-right: 6px;" |Range:Range of the ability (generally whatever is effected by Ability Range) |- |style="padding-right: 6px; border-top:1px solid white;" |Misc:Every statistic that is not affect by Ability Strength/Duration/Range |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Blade StormNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |}
  • Blade Storm is an ability that Delsin can acquire with his Video ability, which is only purchasable with Evil Karma. It is an upgraded form of Blade Storm, which was an upgraded form of Bloodthirsty Blades.
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