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An Entity of Type : dbkwik:resource/SoTdpHnY-a_gWCH7QwCM3g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Crane is the miniboss of Cargo Bay I in Raider Zero.

AttributesValues
rdf:type
rdfs:label
  • The Crane
rdfs:comment
  • The Crane is the miniboss of Cargo Bay I in Raider Zero.
  • The Crane is the second chapter of the fourth campaign, Dead Air. The Survivors start out from the safe room in the Harbor View Hotel's kitchen. They exit through the hotel's service dock and climb a fire escape to reach the hotel's upper floors and the hotel roof. In the first Crescendo Event of the Campaign, they activate the noisy crane which lowers a dumpster which enables them to cross over to a second and subsequent rooftops.
dcterms:subject
Last number
  • 1(xsd:integer)
Last chapter
  • The Greenhouse
Next number
  • 3(xsd:integer)
This chapter
  • The Crane
This number
  • 2(xsd:integer)
Next Chapter
  • The Construction Site
dbkwik:left4dead/p...iPageUsesTemplate
Campaign
  • Dead Air
abstract
  • The Crane is the miniboss of Cargo Bay I in Raider Zero.
  • The Crane is the second chapter of the fourth campaign, Dead Air. The Survivors start out from the safe room in the Harbor View Hotel's kitchen. They exit through the hotel's service dock and climb a fire escape to reach the hotel's upper floors and the hotel roof. In the first Crescendo Event of the Campaign, they activate the noisy crane which lowers a dumpster which enables them to cross over to a second and subsequent rooftops. Thereafter they enter the first of two office buildings and make their way through open-plan office spaces and down the stairs to the street below where a safe house is found in a storage facility opposite. This a relatively long and challenging chapter with manifold enemies, navigational twists and turns, tight combat spaces and side rooms to explore. Along the way they are likely to encounter a full variety of Special Infected including at least one Tank. For these reasons this chapter counts as one of the most high-risk experiences in the game for human Survivors.
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