About: Lunatic Mode   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Lunatic Mode is a difficulty setting that appears in Fire Emblem: New Mystery of the Emblem, Fire Emblem Awakening, and Fire Emblem Fates. It is a higher difficulty than Hard Mode and features Enemy Units that are even stronger, often capable of killing most of the Player Units in the beginning of the game and staying strong right until the end. This often forces players to field less units than normal to even have a chance of keeping ahead in the statistical arms race. Enemies on Lunatic will also look for ways to kill weaker units even if they are not in their attack range.

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  • Lunatic Mode
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  • Lunatic Mode is a difficulty setting that appears in Fire Emblem: New Mystery of the Emblem, Fire Emblem Awakening, and Fire Emblem Fates. It is a higher difficulty than Hard Mode and features Enemy Units that are even stronger, often capable of killing most of the Player Units in the beginning of the game and staying strong right until the end. This often forces players to field less units than normal to even have a chance of keeping ahead in the statistical arms race. Enemies on Lunatic will also look for ways to kill weaker units even if they are not in their attack range.
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  • Lunatic Mode is a difficulty setting that appears in Fire Emblem: New Mystery of the Emblem, Fire Emblem Awakening, and Fire Emblem Fates. It is a higher difficulty than Hard Mode and features Enemy Units that are even stronger, often capable of killing most of the Player Units in the beginning of the game and staying strong right until the end. This often forces players to field less units than normal to even have a chance of keeping ahead in the statistical arms race. Enemies on Lunatic will also look for ways to kill weaker units even if they are not in their attack range.
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