__NOEDITSECTION__ File:Nav bar left.png Merchant (Unit) File:Nav bar right.png File:Item Card.png Merchant File:Merchant.jpg File:Item Border Silver.png File:Common Gem.png File:Battle Icon 2.png 0 File:Trade Icon 2.png 1 File:Intrigue Icon 2.png 0 Common File:Sealbar-gold.png File:Seal Lock Icon.png +1% to Barter when attacking or defending Fine goods for sale Merchant redirects here. Were you looking for the player background?
Attributes | Values |
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rdfs:label
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rdfs:comment
| - __NOEDITSECTION__ File:Nav bar left.png Merchant (Unit) File:Nav bar right.png File:Item Card.png Merchant File:Merchant.jpg File:Item Border Silver.png File:Common Gem.png File:Battle Icon 2.png 0 File:Trade Icon 2.png 1 File:Intrigue Icon 2.png 0 Common File:Sealbar-gold.png File:Seal Lock Icon.png +1% to Barter when attacking or defending Fine goods for sale Merchant redirects here. Were you looking for the player background?
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dcterms:subject
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Upgrade
| - Jewelry
- Pottery
- Loom
- Cargo Wagons
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Resource
| - Cloth
- Ore
- Merchant
- Trader
- Fur
- Grains
- Wagon
- Leather-bound Book
- Silver Chain
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dbkwik:gotascent/p...iPageUsesTemplate
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Special
| - +6% to Barter actions
- +6% to Bribe actions
- +6% to Swindle actions
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Silver
| - 60(xsd:integer)
- 450(xsd:integer)
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Name
| - Caravan
- Furrier
- Spicer
- Mercer
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Type
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intrigue
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Trade
| - 10(xsd:integer)
- 15(xsd:integer)
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Quality
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Building
| - Market
- Artisan Quarters
- Warehouse
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Battle
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Time
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resource2 qty
| - 3(xsd:integer)
- 8(xsd:integer)
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resource1 qty
| - 3(xsd:integer)
- 6(xsd:integer)
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resource3 qty
| - 4(xsd:integer)
- 6(xsd:integer)
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abstract
| - __NOEDITSECTION__ File:Nav bar left.png Merchant (Unit) File:Nav bar right.png File:Item Card.png Merchant File:Merchant.jpg File:Item Border Silver.png File:Common Gem.png File:Battle Icon 2.png 0 File:Trade Icon 2.png 1 File:Intrigue Icon 2.png 0 Common File:Sealbar-gold.png File:Seal Lock Icon.png +1% to Barter when attacking or defending Fine goods for sale Merchant redirects here. Were you looking for the player background?
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