Iron vanguards are mighty warriors trained to prime physical condition and who are ruthless in obtaining victory. Few, if any, defend their allies as well as an iron vanguard.
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rdfs:label
| - Iron vanguard
- Iron Vanguard
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rdfs:comment
| - Iron vanguards are mighty warriors trained to prime physical condition and who are ruthless in obtaining victory. Few, if any, defend their allies as well as an iron vanguard.
- "With every attack i make, I grow stronger and more confident."[PH:86] Prerequisite: Fighter class Enduring Warrior (11th level): When you drop an enemy to 0 hit points or fewer, you regain hit points equal to your Constitution modifier. Ferocious Reaction (11th level): When you are reduced to 0 hit points or fewer, as an immediate interrupt before you fall unconscious, you can spend an action point to take an extra action. In addition, whenever you spend an action point to take an extra action, you also gain a +4 bonus to all defenses until the start of your next turn.
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| - Player's Handbook 4th edition
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abstract
| - "With every attack i make, I grow stronger and more confident."[PH:86] Prerequisite: Fighter class Enduring Warrior (11th level): When you drop an enemy to 0 hit points or fewer, you regain hit points equal to your Constitution modifier. Ferocious Reaction (11th level): When you are reduced to 0 hit points or fewer, as an immediate interrupt before you fall unconscious, you can spend an action point to take an extra action. In addition, whenever you spend an action point to take an extra action, you also gain a +4 bonus to all defenses until the start of your next turn. Trample the Fallen (16th level): When you push a creature or knock a creature prone, it takes damage equal to your Constitution modifier.
- Iron vanguards are mighty warriors trained to prime physical condition and who are ruthless in obtaining victory. Few, if any, defend their allies as well as an iron vanguard.
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