A 1994 level is a level designed in the style of levels being made and distributed in 1994, the year after Doom was released. As Doom level editing was in its infancy at the time, with tools being primitive and mappers lacking experience, such levels were typically of a substandard nature. 1994 levels may include simplistic architecture, misaligned textures and inappropriate monster usage (eg. multiple Cyberdemons in every level).
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