About: Mouth-Watering   Sponge Permalink

An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mouth-Watering is the 98th level in Chip's Challenge Level Pack 3. It was created by Grant Fikes. It requires careful handling of several monsters to accomplish goals, plus careful logic and educated guesswork; there are many exits and the one that works appears securely guarded, but is trivial to find when seen in the editor. Even step is recommended, as although odd step would save [1] at the start, this does not matter due to waiting in this section and even step will be faster later on.

AttributesValues
rdf:type
rdfs:label
  • Mouth-Watering
rdfs:comment
  • Mouth-Watering is the 98th level in Chip's Challenge Level Pack 3. It was created by Grant Fikes. It requires careful handling of several monsters to accomplish goals, plus careful logic and educated guesswork; there are many exits and the one that works appears securely guarded, but is trivial to find when seen in the editor. Even step is recommended, as although odd step would save [1] at the start, this does not matter due to waiting in this section and even step will be faster later on.
Level
  • 98(xsd:integer)
chips available
  • 3(xsd:integer)
Password
  • PDGC
levelset
Hint
  • No
chips required
  • 3(xsd:integer)
Difficulty
  • 3(xsd:integer)
Name
  • Mouth-Watering
dbkwik:chipschalle...iPageUsesTemplate
bold difficulty
  • 3(xsd:integer)
bold
  • 496(xsd:integer)
Time
  • 600(xsd:integer)
abstract
  • Mouth-Watering is the 98th level in Chip's Challenge Level Pack 3. It was created by Grant Fikes. It requires careful handling of several monsters to accomplish goals, plus careful logic and educated guesswork; there are many exits and the one that works appears securely guarded, but is trivial to find when seen in the editor. Even step is recommended, as although odd step would save [1] at the start, this does not matter due to waiting in this section and even step will be faster later on. Step U and wait for the teeth to clone a block, then push it downwards and ride the force floors to the right to get the teeth ready for volleys that will clone blocks to be pushed north. To get back three times, three pairs of suction boots are given, but with bouncing gliders in the way. When pushing block 3 north, hit the other red button to trap the teeth permanently, as collecting the blue key immediately allows a fourth block to clone and the thief below Chip bars its further passage. Surge downwards, open the blue lock and close the toggle wall, then barge through it as the teeth opens it up, and he will follow Chip down the ice to explode the bomb in front of the flippers. Use a spring step to step either UR or DR onto the flippers, then return to the vertical gliders and teleport >U, collect the three chips and remove the socket. The teeth will drown as Chip assimilates the five red keys, which are used back at the teleport to collect fire boots. All the exits appear either inaccessible, securely guarded by monsters or require both pairs of boots to reach (as with [30, 30]), except that the blue wall at [19, 16] is open and Chip can enter this exit from the fire maze.
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