About: Killerwatt   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Killerwatt is a slayer monster that requires the player to wear a pair of Insulated boots to attack. If the player tries to attack the Killerwatt without the boots, the player will have their combat stats drained to 1 over a period of time in combat. This monster is required to be killed for the Mastering Enchancement quest.

AttributesValues
rdf:type
rdfs:label
  • Killerwatt
  • Killerwatt
rdfs:comment
  • Killerwatt is a slayer monster that requires the player to wear a pair of Insulated boots to attack. If the player tries to attack the Killerwatt without the boots, the player will have their combat stats drained to 1 over a period of time in combat. This monster is required to be killed for the Mastering Enchancement quest.
  • In Killerwatt, the power blackouts across New York are the work of a veritable army of ghosts, but the power drain leaves the Ghostbusters' Containment Unit vulnerable.
  • Killerwatt himself is the "grand ghoul," "the ethereal master of many," and he commands an ghostly army that feeds on electricity. He was behind the blackouts as he had other ghosts attacking the power lines. The Ghostbusters traced a P.K.E. surge to a power plant in Brooklyn.
  • Killerwatt is a criminal in Steel Harbor in the Dark Horse Universe.
  • Killerwatts zijn Slayer monsters waarvoor spelers 37 link=Slayer voor nodig hebben om ze te vermoorden. Spelers moeten Insulated boots dragen om ze te bevechten; anders zullen de donderwolken 14 schade aanbrengen op de spelers. Zodra een speler op een Killerwatt klikt, zal de Killerwatt de speler opmerken en aanvallen. Anders zijn ze niet agressief. De Killerwatts droppen regelmatig Nature runes. Dragon Hide Armour is zeer sterk aangeraden. Hoewel hun combat level 61 is, worden ze vaak onderschat, terwijl ze veel sterker zijn dan dat hun level suggereert.
  • Note: Killerwatts are much more dangerous than what their combat level may suggest; both their Ranged and Melee attacks will hit players every 1.2 seconds, much faster than the speed of an Abyssal whip or scimitars, and their melee attacks are exceptionally accurate, although Prayer flicking is still possible despite their attack speed. Using Ranged or Magic from across clouds will limit them to their Ranged attack, allowing players with prayer to safely complete this Slayer task. As usual, using the Protect from Melee prayer will prevent all Melee damage if a player has brought high Ranged Defence gear. The Protect from Missiles prayer will prevent all Ranged damage. Their Ranged attack is magic-based, and thus high Magic Defence armour such as dragonhide will provide the best defence aga
  • Killerwatts initially appear as passive spheres of electricity, but when they are attacked they become aggressive immediately, growing arms and a tail. Like aviantese, they will retaliate as soon as the attack option is selected, regardless of whether the player has landed a hit on them.
  • Killerwatts initially appear as passive spheres of electricity, but when they are attacked they become aggressive immediately, growing arms and a tail. Like Aviansie, they will retaliate as soon as the attack option is selected, regardless of whether the player has landed a hit on them.
Level
  • 55(xsd:integer)
  • 61(xsd:integer)
Blue
  • 0(xsd:integer)
dcterms:subject
Row 9 info
  • Taser gauntlets
drange
  • 20(xsd:integer)
Row 8 info
  • Fighting Experience
dslash
  • 10(xsd:integer)
Row 4 info
  • The Prime Movers
amagic
  • 0(xsd:integer)
acc magic
  • 0(xsd:integer)
Row 7 title
  • Powers
aff magic
  • 45(xsd:integer)
Episode Title
  • Killerwatt
lifepoints
  • 2200(xsd:integer)
Hitpoints
  • 51(xsd:integer)
dmagic
  • 20(xsd:integer)
dstab
  • 10(xsd:integer)
Row 1 info
  • Unknown
Examine
  • Before being attacked: A ball of Electrical energy. While attacking: An angry electrical shock!
  • An angry electrical shock!
  • Voordat speler wordt aangevallen: A ball of Electrical energy.
  • Tijdens het aanvallen: An angry electrical shock!
  • A ball of electrical energy. An angry electrical shock!
gemw
  • No
  • no
Row 8 title
  • Skills and Abilities
max hit
  • 64(xsd:integer)
  • 88(xsd:integer)
  • Melee: 6 Ranged: 13+
Poisonous
  • No
  • Nee
max magic
  • 0(xsd:integer)
dcrush
  • 10(xsd:integer)
Row 4 title
  • Team Affliations
Row 9 title
  • Tools and Weapons
max spec
  • 0(xsd:integer)
attack speed
  • 8(xsd:integer)
acc melee
  • 0(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 65(xsd:integer)
Row 2 info
  • Comics' Greatest World: Steel Harbor #3 - Wolf Gang
Row 6 info
  • Steel Harbor
Row 1 title
  • Real Name
max ranged
  • 88(xsd:integer)
Always Drops
Row 5 info
  • None
str
  • 50(xsd:integer)
Combat
  • 55(xsd:integer)
Row 2 title
  • First Appearance
aff ranged
  • 55(xsd:integer)
Attack style
acc ranged
  • 710(xsd:integer)
slaylvl
  • 37(xsd:integer)
Row 6 title
  • Base of Operations
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