About: Charms of Saving   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Charms of saving were bronze pendants of Abkani origin, scattered throughout the island and enables Edward Carnby and Aline to save their progress in the game. The medallion creates an instant dream state, and freezes the progress of the mission until the player decides to continue. Edenshaw provides the first Charm of Saving to Edward Carnby in Carnby’s side of the game. It is important to note that when the player saves then reenters the game, the charm may only return to the start of a room or area, instead of the exact spot the charm was invoked.

AttributesValues
rdf:type
rdfs:label
  • Charms of Saving
rdfs:comment
  • Charms of saving were bronze pendants of Abkani origin, scattered throughout the island and enables Edward Carnby and Aline to save their progress in the game. The medallion creates an instant dream state, and freezes the progress of the mission until the player decides to continue. Edenshaw provides the first Charm of Saving to Edward Carnby in Carnby’s side of the game. It is important to note that when the player saves then reenters the game, the charm may only return to the start of a room or area, instead of the exact spot the charm was invoked.
dcterms:subject
dbkwik:aloneinthed...iPageUsesTemplate
Game
Name
  • Charm of Saving
Effects
  • Saves progress
Source
  • Scattered throughout Shadow island and underground.
abstract
  • Charms of saving were bronze pendants of Abkani origin, scattered throughout the island and enables Edward Carnby and Aline to save their progress in the game. The medallion creates an instant dream state, and freezes the progress of the mission until the player decides to continue. Edenshaw provides the first Charm of Saving to Edward Carnby in Carnby’s side of the game. It is important to note that when the player saves then reenters the game, the charm may only return to the start of a room or area, instead of the exact spot the charm was invoked.
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