About: MELEE ENERGY BUILDERS   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

All melee energy builders have traits beyond their basic damage (and energy building). These attacks place marks on their target: this is a form of specific debuff. It causes the enemy to run toward your character and can be placed on anything within 50 feet. Marked targets give substantial bonus energy the first time they are struck with your energy builder in melee. Though this removes the debuff. use these energy builders to pull enemies toward you, away from various other groups that would add if you got too closeto the target. Also, this is a great way to disrupt casting/ranged foes. Put the mark on them to prevent their best abilities from coming into play until you're in melee and can fight back!

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  • MELEE ENERGY BUILDERS
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  • All melee energy builders have traits beyond their basic damage (and energy building). These attacks place marks on their target: this is a form of specific debuff. It causes the enemy to run toward your character and can be placed on anything within 50 feet. Marked targets give substantial bonus energy the first time they are struck with your energy builder in melee. Though this removes the debuff. use these energy builders to pull enemies toward you, away from various other groups that would add if you got too closeto the target. Also, this is a great way to disrupt casting/ranged foes. Put the mark on them to prevent their best abilities from coming into play until you're in melee and can fight back!
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abstract
  • All melee energy builders have traits beyond their basic damage (and energy building). These attacks place marks on their target: this is a form of specific debuff. It causes the enemy to run toward your character and can be placed on anything within 50 feet. Marked targets give substantial bonus energy the first time they are struck with your energy builder in melee. Though this removes the debuff. use these energy builders to pull enemies toward you, away from various other groups that would add if you got too closeto the target. Also, this is a great way to disrupt casting/ranged foes. Put the mark on them to prevent their best abilities from coming into play until you're in melee and can fight back!
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