Neior said that he had no time to fulfill an order he was absorbed in his research. Hunt Chaintail Scolopens and take the poison to Modgud.
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| - Neior said that he had no time to fulfill an order he was absorbed in his research. Hunt Chaintail Scolopens and take the poison to Modgud.
- Poisoned Weapons is a rogue ability from the Sabotage tree in Dragon Age: Inquisition.
- When a weapon is poisoned for added lethality. The weapon is frequently a dagger, but often an arrow, dart, or even a sword. Poisoned weapons are typically used by villains, since they allow an easy victory or a spiteful revenge despite losing, especially in a duel. The Hero is usually too honorable or stupid to use it himself. Heroes down the Sliding Scale of Idealism vs. Cynicism and Combat Pragmatists sometimes use poison. See also Master Poisoner. Examples of Poisoned Weapons include:
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| - Neior said that he had no time to fulfill an order he was absorbed in his research. Hunt Chaintail Scolopens and take the poison to Modgud.
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| - You coat your weapons in a deadly toxin, making every attack poison enemies for a short time.
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| - Neior said that he had no time to fulfill an order he was absorbed in his research. Hunt Chaintail Scolopens and take the poison to Modgud.
- Poisoned Weapons is a rogue ability from the Sabotage tree in Dragon Age: Inquisition.
- When a weapon is poisoned for added lethality. The weapon is frequently a dagger, but often an arrow, dart, or even a sword. Poisoned weapons are typically used by villains, since they allow an easy victory or a spiteful revenge despite losing, especially in a duel. The Hero is usually too honorable or stupid to use it himself. Heroes down the Sliding Scale of Idealism vs. Cynicism and Combat Pragmatists sometimes use poison. A literary device as old as time is to have a confrontation involving a poisoned weapon which the audience knows is poisoned, but the characters involved do not. Expect from such a weapon to ooze a purple or green and possibly stone-melting liquid. The poison is likely to either act instantly, or be timed to the Final Speech. It should be noted that the poison being fatal isn't always the case. Often times, the poison will be nonlethal and merely intended to weaken or disorient the target instead. Reasons why vary from wanting to capture them alive, to avoid accidentally killing onself, to wanting to actually kill them with their own hand but knowing they only stand a chance against them if they're weakened. If the poison is actually lethal, it normally depends on who is hit with it whether or not the poison will actually kill them. If a hero is infected, the poison will normally be slow acting enough to permit a Find the Cure by his allies, but not always. If it's the villain, they're more likely to die. See also Master Poisoner. Examples of Poisoned Weapons include:
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