The target creature is struck blind and deaf.
Attributes | Values |
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rdf:type
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rdfs:label
| - Blindness/deafness
- Blindness/Deafness
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rdfs:comment
| - The target creature is struck blind and deaf.
- Caster Level(s): Bard 2, Cleric 3, Wizard / Sorcerer 2 Innate Level: 2 School: Enchantment Descriptor(s): Component(s): Verbal Range: Medium Area of Effect / Target: Single Duration: 1 Round / Level Additional Counter Spells: Remove Blindness/Deafness Save: Fortitude for each effect Spell Resistance: Yes Description: The target is struck blind and deaf.
- Casting Time: 1 action Range: 30 feet Components: V Duration: 1 minute You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
- Spell level: bard 2 cleric 3 sorcerer/wizard 2 Innate level: 2 School: enchantment Components: verbal Range: medium (20 meters) Area of effect: single Duration: 1 round / level Save: fortitude negates Spell resistance: yes Additional counterspells: remove blindness/deafness Description: The target creature is struck blind and deaf.
- Level: , , Components: V Casting Time: 1 action Range: Medium (100 ft. + 10 ft./level) Target: One living creature Duration: Permanent (D) Saving Throw: Fortitude negates Spell Resistance: Yes
- Blindness/Deafness 2nd-level necromancy Casting Time: 1 action Range: 30 feet Components: V Duration: 1 minute You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends. At Higher Levels. When you cast this spell using a spell slot o f 3rd level or higher, you can target one additional creature for each slot level above 2nd.
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save type
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dcterms:subject
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level innate
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persist
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quicken
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magelevel
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maximize
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innatelevel
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level sorwiz
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still
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level cleric
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hostile
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clericlevel
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silent
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spellresistance
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spell resistance
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empower
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dbkwik:nwn2/proper...iPageUsesTemplate
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dbkwik:freed20/pro...iPageUsesTemplate
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Range
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save
| - Fortitude negates
- fortitude negates
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DESC
| - The target creature is struck blind and deaf.
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duration type
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bardlevel
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dbkwik:thedepths/p...iPageUsesTemplate
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dbkwik:nwn/property/wikiPageUsesTemplate
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Line
| - Blindness/deafness
- blindness/deafness
- mass blindness/deafness
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Components
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Duration
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Icon
| - Is_blinddeaf.png
- is_blinddeaf.gif
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counters
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Area
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extend
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School
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level additional
| - Cleric with Darkness domain 2, Deep gnome racial spell
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level bard
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abstract
| - The target creature is struck blind and deaf.
- Caster Level(s): Bard 2, Cleric 3, Wizard / Sorcerer 2 Innate Level: 2 School: Enchantment Descriptor(s): Component(s): Verbal Range: Medium Area of Effect / Target: Single Duration: 1 Round / Level Additional Counter Spells: Remove Blindness/Deafness Save: Fortitude for each effect Spell Resistance: Yes Description: The target is struck blind and deaf.
- Casting Time: 1 action Range: 30 feet Components: V Duration: 1 minute You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
- Spell level: bard 2 cleric 3 sorcerer/wizard 2 Innate level: 2 School: enchantment Components: verbal Range: medium (20 meters) Area of effect: single Duration: 1 round / level Save: fortitude negates Spell resistance: yes Additional counterspells: remove blindness/deafness Description: The target creature is struck blind and deaf.
- Level: , , Components: V Casting Time: 1 action Range: Medium (100 ft. + 10 ft./level) Target: One living creature Duration: Permanent (D) Saving Throw: Fortitude negates Spell Resistance: Yes
- Blindness/Deafness 2nd-level necromancy Casting Time: 1 action Range: 30 feet Components: V Duration: 1 minute You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends. At Higher Levels. When you cast this spell using a spell slot o f 3rd level or higher, you can target one additional creature for each slot level above 2nd.
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is Spell
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is counters
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is 2nd spell
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