About: Blindness/deafness   Sponge Permalink

An Entity of Type : dbkwik:resource/hv-kzGNsaxZjAtepOMvMpA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The target creature is struck blind and deaf.

AttributesValues
rdf:type
rdfs:label
  • Blindness/deafness
  • Blindness/Deafness
rdfs:comment
  • The target creature is struck blind and deaf.
  • Caster Level(s): Bard 2, Cleric 3, Wizard / Sorcerer 2 Innate Level: 2 School: Enchantment Descriptor(s): Component(s): Verbal Range: Medium Area of Effect / Target: Single Duration: 1 Round / Level Additional Counter Spells: Remove Blindness/Deafness Save: Fortitude for each effect Spell Resistance: Yes Description: The target is struck blind and deaf.
  • Casting Time: 1 action Range: 30 feet Components: V Duration: 1 minute You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
  • Spell level: bard 2 cleric 3 sorcerer/wizard 2 Innate level: 2 School: enchantment Components: verbal Range: medium (20 meters) Area of effect: single Duration: 1 round / level Save: fortitude negates Spell resistance: yes Additional counterspells: remove blindness/deafness Description: The target creature is struck blind and deaf.
  • Level: , , Components: V Casting Time: 1 action Range: Medium (100 ft. + 10 ft./level) Target: One living creature Duration: Permanent (D) Saving Throw: Fortitude negates Spell Resistance: Yes
  • Blindness/Deafness 2nd-level necromancy Casting Time: 1 action Range: 30 feet Components: V Duration: 1 minute You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends. At Higher Levels. When you cast this spell using a spell slot o f 3rd level or higher, you can target one additional creature for each slot level above 2nd.
save type
  • F
dcterms:subject
level innate
  • 2(xsd:integer)
persist
  • No
quicken
  • Yes
magelevel
  • 2(xsd:integer)
maximize
  • No
innatelevel
  • 2(xsd:integer)
level sorwiz
  • 2(xsd:integer)
still
  • No
level cleric
  • 3(xsd:integer)
hostile
  • Yes
clericlevel
  • 3(xsd:integer)
silent
  • Yes
spellresistance
  • yes
spell resistance
  • Yes
empower
  • No
dbkwik:nwn2/proper...iPageUsesTemplate
dbkwik:freed20/pro...iPageUsesTemplate
Range
  • Medium
  • m
save
  • Fortitude negates
  • fortitude negates
DESC
  • The target creature is struck blind and deaf.
duration type
  • short
bardlevel
  • 2(xsd:integer)
dbkwik:thedepths/p...iPageUsesTemplate
dbkwik:nwn/property/wikiPageUsesTemplate
Line
  • Blindness/deafness
  • blindness/deafness
  • mass blindness/deafness
Components
  • V
Duration
  • 1(xsd:integer)
Icon
  • Is_blinddeaf.png
  • is_blinddeaf.gif
counters
Area
  • Single
  • single
extend
  • Yes
School
level additional
  • Cleric with Darkness domain 2, Deep gnome racial spell
level bard
  • 2(xsd:integer)
abstract
  • The target creature is struck blind and deaf.
  • Caster Level(s): Bard 2, Cleric 3, Wizard / Sorcerer 2 Innate Level: 2 School: Enchantment Descriptor(s): Component(s): Verbal Range: Medium Area of Effect / Target: Single Duration: 1 Round / Level Additional Counter Spells: Remove Blindness/Deafness Save: Fortitude for each effect Spell Resistance: Yes Description: The target is struck blind and deaf.
  • Casting Time: 1 action Range: 30 feet Components: V Duration: 1 minute You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
  • Spell level: bard 2 cleric 3 sorcerer/wizard 2 Innate level: 2 School: enchantment Components: verbal Range: medium (20 meters) Area of effect: single Duration: 1 round / level Save: fortitude negates Spell resistance: yes Additional counterspells: remove blindness/deafness Description: The target creature is struck blind and deaf.
  • Level: , , Components: V Casting Time: 1 action Range: Medium (100 ft. + 10 ft./level) Target: One living creature Duration: Permanent (D) Saving Throw: Fortitude negates Spell Resistance: Yes
  • Blindness/Deafness 2nd-level necromancy Casting Time: 1 action Range: 30 feet Components: V Duration: 1 minute You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends. At Higher Levels. When you cast this spell using a spell slot o f 3rd level or higher, you can target one additional creature for each slot level above 2nd.
is Spell of
is counters of
is 2nd spell of
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