rdfs:comment
| - OpenArena includes an "All rockets" mode. When enabled, it removes the powerups (no other weapons available, no health bonuses) and the players have the rocket launcher only, with infinite ammo. With infinite rocket ammo, one may want to do many rocket jumps, but the rockets still hurt you and, since there are no health or armor bonuses around, this is a major problem.
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abstract
| - OpenArena includes an "All rockets" mode. When enabled, it removes the powerups (no other weapons available, no health bonuses) and the players have the rocket launcher only, with infinite ammo. With infinite rocket ammo, one may want to do many rocket jumps, but the rockets still hurt you and, since there are no health or armor bonuses around, this is a major problem. Let's see how to allow the players to do more rockets jumps without killing themselves. One may use the automatic regeneration feature to automatically gain health as the time passes, or the vampire mode to get health when you hit your opponents. But the way to allow infinite rocket jumps is to enable g_elimination with elimination_selfdamage 0. Since OpenArena 0.8.8, an alternate way to allow infinite rocket jumps it to set dmflags to 1032, to disable both falling damage and self damage from weapons. If you want, you can even use a combination of these special game options. WARNING: Parts of the configuration have not been touched/covered in these examples, like the server name. You can play using simply the configurations you find here, but in order to have a complete server configuration, you should integrate them with the other commands you can find in Servers#Server config example.
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