About: Noxious longbow (blood)   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The blood-dyed noxious longbow is made by dyeing a noxious longbow with blood dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses, special attack, and degradation/repair mechanics as the regular noxious longbow: it will degrade to a broken state after 60,000 charges of combat (but loses 2 per hit, giving a minimum time of 5 hours of combat) but can be repaired at Bob in Lumbridge, or at an armour stand. Like the regular noxious longbow, this bow cannot be used for Barbarian training to light a fire, nor can it fire ogre arrows or brutal arrows.

AttributesValues
rdf:type
rdfs:label
  • Noxious longbow (blood)
rdfs:comment
  • The blood-dyed noxious longbow is made by dyeing a noxious longbow with blood dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses, special attack, and degradation/repair mechanics as the regular noxious longbow: it will degrade to a broken state after 60,000 charges of combat (but loses 2 per hit, giving a minimum time of 5 hours of combat) but can be repaired at Bob in Lumbridge, or at an armour stand. Like the regular noxious longbow, this bow cannot be used for Barbarian training to light a fire, nor can it fire ogre arrows or brutal arrows.
Level
  • 90(xsd:integer)
Strength
  • 0(xsd:integer)
Version
  • broken
  • new
  • used
dcterms:subject
aspeed
  • Average
specialchance
  • yes
store
  • No
Examine
  • A lethal bow, made from spider parts.
  • A lethal bow, made from spider parts. It needs repair.
Tradeable
  • No
stacksinbank
  • No
Equipable
  • Yes
  • No
degrades
  • 30000(xsd:integer)
destroy
  • Drop
disassembly
  • Yes
Quest
  • No
Attack range
  • 9(xsd:integer)
kept
  • reclaimable
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Category
  • shortbows
Special
  • Noxious components[5]
Stackable
  • No
Tier
  • 90(xsd:integer)
Slot
  • 7200.0
Magic
  • 0(xsd:integer)
Name
  • Noxious longbow
Value
  • 1250000(xsd:integer)
Members
  • Yes
Weight
  • 2(xsd:double)
Update
  • Hati, Sköll & Fenrir - Vic the Trader Returns - Blood Dyes
Armour
  • 0(xsd:integer)
Class
  • Ranged
Image
Life
  • 0(xsd:integer)
Accuracy
  • 2458(xsd:integer)
ID
  • 36339(xsd:integer)
  • 36340(xsd:integer)
  • 36341(xsd:integer)
Style
  • Arrows
Release
  • 2016-01-18(xsd:date)
Damage
  • 1147(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • 90(xsd:integer)
abstract
  • The blood-dyed noxious longbow is made by dyeing a noxious longbow with blood dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses, special attack, and degradation/repair mechanics as the regular noxious longbow: it will degrade to a broken state after 60,000 charges of combat (but loses 2 per hit, giving a minimum time of 5 hours of combat) but can be repaired at Bob in Lumbridge, or at an armour stand. Like the regular noxious longbow, this bow cannot be used for Barbarian training to light a fire, nor can it fire ogre arrows or brutal arrows. Making a blood dyed noxious longbow costs .
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