A good spot to kill them is at the narrow pathway just before the barricades at the central room in sublevel 1. After they develop their tolerance toward a player he or she may kill as many as desired and use the narrow pathway and other nearby wall structures to trap themselves from moving out of the tolerance area. Wallasalkis drops include the raw materials required for skeletal armour. They also drop various runes, similar to most magical monsters.
| Attributes | Values |
|---|
| rdf:type
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| rdfs:label
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| rdfs:comment
| - A good spot to kill them is at the narrow pathway just before the barricades at the central room in sublevel 1. After they develop their tolerance toward a player he or she may kill as many as desired and use the narrow pathway and other nearby wall structures to trap themselves from moving out of the tolerance area. Wallasalkis drops include the raw materials required for skeletal armour. They also drop various runes, similar to most magical monsters.
- Wallasalkis can be found inside Waterbirth Island Dungeon in the middle path of sublevel 1 or in several other sublevels throughout the dungeon. They attack with Magic by casting a powerful version of Water Wave at the player. Their magic attack is extremely potent so Protect from Magic is highly recommended when fighting them. They may start to run away from the attacking player, similar to giant rock crabs, after being damaged to below half health. Wallasalkis drops include the raw materials required for skeletal armour. They also drop various runes, similar to most magical monsters.
- Wallasalkis are creatures resembling a Walrus found inside the Waterbirth Island Dungeon. Level 91 Wallasalki can be found in the middle path on the first level of the dungeon, and level 79 versions can be found deeper in the dungeon, guarding the way to the Dagannoth Kings. They attack with Magic by casting Water Wave at the player. They may start to run away from the attacking player, similar to giant rock crabs, after being damaged to below half health. Wallasalkis drops include the raw materials required for skeletal armour. They also drop various runes, similar to most magical monsters.
|
| Level
| - 79(xsd:integer)
- 84(xsd:integer)
- 91(xsd:integer)
- 98(xsd:integer)
|
| Version
| - 79(xsd:integer)
- 91(xsd:integer)
- Blood Runs Deep
- Level 79
- Level 91
- Level 84
|
| Attack
| - 1(xsd:integer)
- 45(xsd:integer)
|
| drange
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| dslash
| |
| amagic
| |
| acc magic
| - 1040(xsd:integer)
- 1132(xsd:integer)
- 1299(xsd:integer)
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| aff magic
| |
| lifepoints
| - 2850(xsd:integer)
- 3000(xsd:integer)
- 8125(xsd:integer)
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| Hitpoints
| |
| dmagic
| |
| dstab
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| Examine
| - A fearsome magical creature from the deep.
- A fearsome magical water creature.
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| gemw
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| max hit
| - 27(xsd:integer)
- 570(xsd:integer)
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| Poisonous
| |
| max magic
| - 240(xsd:integer)
- 342(xsd:integer)
- 624(xsd:integer)
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| dcrush
| |
| max spec
| |
| attack speed
| - 4(xsd:integer)
- 6(xsd:integer)
|
| acc melee
| - 0(xsd:integer)
- 732(xsd:integer)
|
| aff weakness
| |
| aff melee
| |
| max ranged
| |
| Always Drops
| |
| str
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| aff ranged
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| Attack style
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| acc ranged
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| slaylvl
| |
| max melee
| - 0(xsd:integer)
- 180(xsd:integer)
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| acrush
| |
| Rarity
| - Common
- Rare
- Uncommon
- Always
- Very rare
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| astab
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| Aggressive
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| arange
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| aslash
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| immune to poison
| |
| dbkwik:darkscape/p...iPageUsesTemplate
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| dbkwik:oldschoolru...iPageUsesTemplate
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| dbkwik:rune-scape/...iPageUsesTemplate
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| dbkwik:runescape/p...iPageUsesTemplate
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| Range
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