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Successfully landing an attack on your opponent while they are in the middle of their own attack causes a Counter hit to occur. A counterattack has different stun periods and knockback distances than their normal counterparts and forces its victim into a longer recovery, giving the attacker opportunity for combos that would not normally be possible. Combos started from Counter hits make it possible to perform more powerful combos, or perform normal combos with greater ease.

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  • Counter Hit
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  • Successfully landing an attack on your opponent while they are in the middle of their own attack causes a Counter hit to occur. A counterattack has different stun periods and knockback distances than their normal counterparts and forces its victim into a longer recovery, giving the attacker opportunity for combos that would not normally be possible. Combos started from Counter hits make it possible to perform more powerful combos, or perform normal combos with greater ease.
  • A Counter Hit, as its name implies, is the act of countering or interrupting the startup frames of an opponent's attack with one of your own. Many games provide a visual indicator of when a move successfully lands a counter hit. Depending on the game, counter hits may also reward the player with additional damage and hit stun, the latter of which allows for combos that would not normally be possible. In addition, Level 1 Focus Attacks can only inflict Crumple on an opponent if done as a counter hit.
  • A counter hit (カウンター Kauntaa?) refers to an attack landed when the opponent is in the process of starting up their attack.
  • When an attack interrupts an opponent's attack animation, it turns into a counter hit. Also the skill auto counter can turn an attack into a counter hit. This article is a stub. You can help the Soulcalibur Wiki by expanding it.
  • Counter Hit (カウンターヒット Kauntā Hitto), also known simply as Counter, is the term that describes the effect of attacking an opponent while they try to attack the player. Supercharger can also be used to give a hit the properties of a Counter Hit, however, damage is calculated differently and will take precedence over a legitimate Counter Hit. Counter Hits inflict more damage and sometimes have different effects. An example of the former is Armor King's "Low Drop Kick", which will do 28 (116%) damage on a Counter Hit (it will usually just cause 24 (100%) damage.).
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abstract
  • Successfully landing an attack on your opponent while they are in the middle of their own attack causes a Counter hit to occur. A counterattack has different stun periods and knockback distances than their normal counterparts and forces its victim into a longer recovery, giving the attacker opportunity for combos that would not normally be possible. Combos started from Counter hits make it possible to perform more powerful combos, or perform normal combos with greater ease.
  • Counter Hit (カウンターヒット Kauntā Hitto), also known simply as Counter, is the term that describes the effect of attacking an opponent while they try to attack the player. Supercharger can also be used to give a hit the properties of a Counter Hit, however, damage is calculated differently and will take precedence over a legitimate Counter Hit. Counter Hits inflict more damage and sometimes have different effects. An example of the former is Armor King's "Low Drop Kick", which will do 28 (116%) damage on a Counter Hit (it will usually just cause 24 (100%) damage.). An example of the latter is King's "Konvict Kick". If it is a Counter Hit, King will perform a "DDT" after the kick. Other effects can includes stuns, knocking the opponent to the ground, or launching the opponent. Counter hits can also be used to avoid unblockable attacks.
  • A Counter Hit, as its name implies, is the act of countering or interrupting the startup frames of an opponent's attack with one of your own. Many games provide a visual indicator of when a move successfully lands a counter hit. Depending on the game, counter hits may also reward the player with additional damage and hit stun, the latter of which allows for combos that would not normally be possible. In addition, Level 1 Focus Attacks can only inflict Crumple on an opponent if done as a counter hit.
  • A counter hit (カウンター Kauntaa?) refers to an attack landed when the opponent is in the process of starting up their attack.
  • When an attack interrupts an opponent's attack animation, it turns into a counter hit. Also the skill auto counter can turn an attack into a counter hit. This article is a stub. You can help the Soulcalibur Wiki by expanding it.
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