Cormes is one of Beastmaster Durzag's pets. It initially appears during the wave of monsters before the fight with Durzag, along with chargers and airut. Cormes will use ranged or magic, choosing his style based on the target's lowest defence. The attacks function similarly to Krar and Tuz attacks, with ranged draining run energy and stunning if the run energy depletes, while magic applies a combust effect. Cormes is involved with one of the battle feats featuring Beastmaster Durzag, in which the raid team must kill Durzag while keeping Cormes alive for the duration of the fight.
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rdfs:comment
| - Cormes é um dos animais de estimação do Guardião das Feras Durzag. Ele aparece inicialmente na luta durante a onda de monstros antes da luta contra Durzag, junto com agressores e Airuts. Cormes usa ataques de combate a distância e magia, escolhendo seu estilo baseado na menor defesa de seu alvo. Os ataques são semelhantes aos de Krar e Tuz, combate a distância drena energia de corrida e atordoando se a energia de corrida acabar, e magia aplica efeito de combustão. Cormes é envolvido em um dos feitos de batalha de Durzag, no qual o time deve matar Durzag e manter Cormes vivo até o fim da luta.
- Cormes is one of Beastmaster Durzag's pets. It initially appears during the wave of monsters before the fight with Durzag, along with chargers and airut. Cormes will use ranged or magic, choosing his style based on the target's lowest defence. The attacks function similarly to Krar and Tuz attacks, with ranged draining run energy and stunning if the run energy depletes, while magic applies a combust effect. Cormes is involved with one of the battle feats featuring Beastmaster Durzag, in which the raid team must kill Durzag while keeping Cormes alive for the duration of the fight.
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sameAs
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Level
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Attack
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dbkwik:resource/-mMBB8mwUY8LIydALGRq5A==
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acc magic
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Armadura
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aff magic
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lifepoints
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dbkwik:resource/EG_M7O8WgcOXC_apGHDqGg==
| - Provavelmente não é o melhor amigo do homem
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Examine
| - Probably not man's best friend...
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Poisonous
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max magic
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max spec
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acc melee
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aff weakness
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dbkwik:resource/XVN_3oPfmPOebOGJkjUVWw==
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Membros
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aff melee
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dbkwik:resource/ZT72dFGEvVtMiFm8-AUaZg==
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max ranged
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aff ranged
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Velocidade
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acc ranged
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max melee
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Aggressive
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immune to poison
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dbkwik:pt.runescap...iPageUsesTemplate
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Nome
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Speed
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Defence
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Magic
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Name
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Estilo
| - Magia, Combate à Distância
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Weakness
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immune to stun
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immune to deflect
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immune to drain
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Exp
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Members
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Update
| - Raids - The Liberation of Mazcab
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imagem
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Armour
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ID
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Style
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Release
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Experience
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Ranged
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dbkwik:resource/28s_wBHSTBTaDxMNnsYjpA==
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dbkwik:resource/AdK65H0tTuUkbPyqrjw6Jg==
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dbkwik:resource/Fy6HtmDekRIZFIIzJH6cMg==
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dbkwik:resource/I9FK2vq6JrLTGb1s0ahbRQ==
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dbkwik:resource/N9X6iEeaaJH5SetVUeX07g==
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dbkwik:resource/Nti7WYgxCGnbc_9Vh_70Xg==
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dbkwik:resource/TH6omaQGqpedsufIWL9UmA==
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dbkwik:resource/XZFuTC83VwqSeyINSgUXfA==
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dbkwik:resource/YfcILpizLx_-3_Jxyghv-g==
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dbkwik:resource/_yqN2t8hVilar1TkUBYcjw==
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dbkwik:resource/ajXhM2YqcfDkBDWkTvziaw==
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dbkwik:resource/bKCZtDjfd0jzv5Mzq213Mg==
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dbkwik:resource/gzesz6YBldx2Q13lVhho-g==
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dbkwik:resource/j3W-6kMgVk9UE14QD9jaAw==
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dbkwik:resource/l6IJ7CaTaGhkmUyPoSEeuw==
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dbkwik:resource/oi6S0_h20m8venLU5B1Gvw==
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dbkwik:resource/p7NdDHY8tsM_-H76QdUpxw==
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dbkwik:resource/piwY7n1jCnmcCw1J9kR4kw==
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dbkwik:resource/sNponT2d6dONxyAtmgm0iA==
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abstract
| - Cormes é um dos animais de estimação do Guardião das Feras Durzag. Ele aparece inicialmente na luta durante a onda de monstros antes da luta contra Durzag, junto com agressores e Airuts. Cormes usa ataques de combate a distância e magia, escolhendo seu estilo baseado na menor defesa de seu alvo. Os ataques são semelhantes aos de Krar e Tuz, combate a distância drena energia de corrida e atordoando se a energia de corrida acabar, e magia aplica efeito de combustão. Cormes é envolvido em um dos feitos de batalha de Durzag, no qual o time deve matar Durzag e manter Cormes vivo até o fim da luta.
- Cormes is one of Beastmaster Durzag's pets. It initially appears during the wave of monsters before the fight with Durzag, along with chargers and airut. Cormes will use ranged or magic, choosing his style based on the target's lowest defence. The attacks function similarly to Krar and Tuz attacks, with ranged draining run energy and stunning if the run energy depletes, while magic applies a combust effect. Cormes is involved with one of the battle feats featuring Beastmaster Durzag, in which the raid team must kill Durzag while keeping Cormes alive for the duration of the fight.
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is Monster
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