Sand Attack (Su): A Sandslash can fling dust into the eyes of living opponents. A Sand Attack has a range of 25 feet plus 5 feet per hit die of the Sandslash. The victim must make a Reflex save (DC 10 + Sandslash's Con Modifier + Sandslash's Hit dice), failure blinds the victim for 1d4 rounds plus one round per point of Constitution bonus the Sandslash has. Push (Ex): A Sandslash may enact a Bullrush without provoking an attack of opportunity. A Sandslash gets +1 on its Bullrush check if both it and the target are touching the ground.
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| - Sand Attack (Su): A Sandslash can fling dust into the eyes of living opponents. A Sand Attack has a range of 25 feet plus 5 feet per hit die of the Sandslash. The victim must make a Reflex save (DC 10 + Sandslash's Con Modifier + Sandslash's Hit dice), failure blinds the victim for 1d4 rounds plus one round per point of Constitution bonus the Sandslash has. Push (Ex): A Sandslash may enact a Bullrush without provoking an attack of opportunity. A Sandslash gets +1 on its Bullrush check if both it and the target are touching the ground.
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| - Resistance to Electricity 20, [[#Speed
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| - Escape Artist +9, Listen +9, Spot +9, Disable Device +10
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| - Spelling and Grammar only
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| abstract
| - Sand Attack (Su): A Sandslash can fling dust into the eyes of living opponents. A Sand Attack has a range of 25 feet plus 5 feet per hit die of the Sandslash. The victim must make a Reflex save (DC 10 + Sandslash's Con Modifier + Sandslash's Hit dice), failure blinds the victim for 1d4 rounds plus one round per point of Constitution bonus the Sandslash has. Push (Ex): A Sandslash may enact a Bullrush without provoking an attack of opportunity. A Sandslash gets +1 on its Bullrush check if both it and the target are touching the ground. Sandlegs (Ex): A Sandslash which is touching the earth may not be tripped, and provokes no counter trip should it fail to trip another. Speed (Su): A Sandslash may haste itself once every five minutes as the spell cast by a Sorcerer of a level equal to its hit dice.
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