Command & Conquer 4: Tiberian Twilight (abbreviated C&C4) is the final game set in the Tiberium Universe and is the direct sequel to Command & Conquer 3: Tiberium Wars and Kane's Wrath. The game departed from the standard RTS gameplay of most other Command & Conquer titles, removing conventional base building and utilizing mobile bases in the form of Crawlers. The gameplay focuses on fewer specialized units, resembling a real-time tactics (RTT) formula.
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| - Command & Conquer 4: Tiberian Twilight
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| - Command & Conquer 4: Tiberian Twilight (abbreviated C&C4) is the final game set in the Tiberium Universe and is the direct sequel to Command & Conquer 3: Tiberium Wars and Kane's Wrath. The game departed from the standard RTS gameplay of most other Command & Conquer titles, removing conventional base building and utilizing mobile bases in the form of Crawlers. The gameplay focuses on fewer specialized units, resembling a real-time tactics (RTT) formula.
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| - Tiberian Twilight
- Command & Conquer 4:
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| - Singleplayer, multiplayer
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| - Windows XP SP3 or newer, Intel Core2 Duo, 1 GB RAM, DirectX 9.0c, 256 MB VRAM, Pixel Shader 3.0-compatible video card, constant Internet connection
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abstract
| - Command & Conquer 4: Tiberian Twilight (abbreviated C&C4) is the final game set in the Tiberium Universe and is the direct sequel to Command & Conquer 3: Tiberium Wars and Kane's Wrath. The game departed from the standard RTS gameplay of most other Command & Conquer titles, removing conventional base building and utilizing mobile bases in the form of Crawlers. The gameplay focuses on fewer specialized units, resembling a real-time tactics (RTT) formula.
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