About: Resources   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__TOC__

AttributesValues
rdf:type
rdfs:label
  • Resources
rdfs:comment
  • __TOC__
  • This page aims to collect various fan-made resources which students of DMFA and idle passers-by may find useful.
  • Resources are the gathered materials from around the map necessary for building or upgrading various structures in Fat Princess. There are two types of resources in Fat Princess: lumber and ore.
  • Resource is a general term that applies to anything in the stockpile. There are two general types: Exhaustible resources are wood, hops, and ale. Wood is the only true exhaustible resource (once all of the trees are cut down, there is no replacing them), while hops for ale can be regrown. Infinite resources are just that- infinite. Iron Mines, Quarries, and Pitch Rigs never run out of material. They will keep producing until unable to (which is a result of its destruction, running out of labor, or a full stockpile).
  • Although civilization falls, people still has the same needs. Several resources are crucial and will have good trade value for your base. Beware that a resource-rich base will also be a target for bandits and throngs of random people seeking shelter that will, as a result, attract zombies.
  • Resources are consumables used by the player for a static effect or temporary buff.
  • To copy any of the following to your profile, simply 'Edit' this page, and copy and paste what you want from the editor. If you wish to save one to your computer, simply right click and save. You may make modifications to the below graphics, but you cannot claim the original as your own.
  • Resources are the consumable materials necessary for survival in the wasteland. They are the most commonly scavenged and traded goods. Resources are divided into four classes, much like treasures, of ascending value and rarity.
  • Resources are the tradable commodities in CIvony that do not require cash to acquire, which are Food, Lumber, Stone, Iron, and Gold. There are three ways to recieve any of these five.
  • Title: Super Size Me! () – Film 1Author: Morgan Spurlock Reason: This documentary follows a 30-day time period during which Morgan Spurlock limits himself to only eating McDonald’s food. It focuses on the drastic lifestyle effects as well as his psychological well-being. Essentially, the video is about him remaining focused throughout the entire film to prove his point. I believe that by watching it, I to, could achieve the same mindset in which I’d have a goal for myself that I’d stay focused on and accomplish.
  • This section provides a categorized view into the resource forum of blenderartists. Other resources are welcome too. Ready to use Game Templates you can start with. Source for models, textures, sounds etc.. Blender files that can be linked into own Blender games. Demos showning tipps and tricks. Tutorials showing how to get what you want
  • Wars are typically fought over resources and the races in Sins of a Solar Empire are no different. There are three primary resources in the game that will fuel your economy:
  • NCCAM, the National Center for Complementary and Alternative Medicine at NIH is one of the leading US government research organizations for alternative medicine. Studies on the effectiveness of alternative treatments like acupuncture, homeopathy and other techniques are researched alongside the other more traditional forms of care at the National Institute of Health.
  • Motion Graphics package.
  • Plus, many links redict to HTTP 404...
  • ASQ uses online resources that allows it to operate from any PC, any browser, eventually any mobile connection by using Webware
  • Resources are
  • Resources are new types of materials introduced in Dead Space 3 to replace traditional credits, as the Store system is not present in the game. They drop randomly from Necromorphs, as well as appearing in storage rooms and crates. Resources are generally used to craft various items and essentials, but they are also used to upgrade the user's RIG if they have the necessary resources.
  • Where do we go to find out more?
  • The Resources system is a feature in Planetside 2 that manages the acquisition of Equipment, Ground Vehicles, and Aircraft. The player can see how many of each type of resource they have by looking at the lower left area of their screen, just below their mini map. This will show them their Nanites and certs. Or the player can see how many of each type of resource they have by looking at their Profile Summary screen (hitting ESC on their keyboard). 50 Nanites are given to the 3 factions every minute, up to a maximum cap of 750 Nanites at any time.
  • Resources are what you use to build buildings or to recruit units. There are 3 types of resources: Wood, Clay and Iron. You get them respectively by: Timber camp, Clay pit and Iron mine.
  • Impeach Bush Now by Paul Craig Roberts, September 3, 2005
  • Resources are rare items that can be found either on a fishing trip or found in treasure chests. Each resource does something different. Resources can be exchanged for other resources plus gold via Resource Exchange.
  • The world of nome is concentrated mainly on the selling and buying of various resources.
  • Cash is the main resource in the game. Cash is used to generate and expand your empire. Cash is gained by building or upgrading Apartments and Hideouts.
  • There are various online or printed resources on the subject. So this page intends to collect those resources for all users' and visitors' information. Please add your resources under the appropriate section. Please do not post links to sites containing copyrighted material.
  • Resources are the lifeblood of your empire. In Rise of Kings, you will need to collect five types of resource in order to feed your people, arm your retainers and build the infrastructure required to support them.
  • This is a list of resources on the web about and for charities. Please add to this list. * * * * * * *
  • In addition to this page, see * Journals, Reference Books, Organizations, Articles, and Software
  • Resources are a form of currency in DragonAdopters. Your dragons produce these, and you can earn them from dragon lotteries. You can use them to make items, and they are also used to buy materials. There are two categories of Resources, Primary Resources and Secondary Resources.
  • Welcome, friend, to the Wyrmrest Accord Role-Play and Community Resource page! Originally designed and compiled by: Syranelle Lightfaith
  • Resources are used to train, level, and upgrade characters, to craft items, and to build and upgrade buildings. The two resources in the game are food and materials. These materials can be found by winning raids or completing map stages. They can also be harvested at farms or material posts in town. The number of resources a player is able to hold is determined by the number and level of storage buildings in town. Scopely also defines Survivors & Coins as Resources
  • Resources are divided into two groups: Primary (4) and Secondary (6). There's in total 10 kinds of resources in the game. During the Travianer beta in 2007, a Water resource also existed, but that got removed from the game's full version.
  • Here is a list of books, organizations, people and websites that others have found useful. Some may have a description of the information gained from this resource. Headings are also available for quicker reference.
  • A list of resources and other locations for mite related information. * * British army foot powder * Boric acid uses * Boric acid discussion
  • The 3 main types of resources in StargateWars are Turns, Naquadah, and Untrained Units. Lifers can also be considered a resource, as it is possible to purchase them without them ever being Untrained Units --Sarcasmsvoice 20:22, 3 October 2006 (UTC)
  • Resources are the materials that are needed to create units or buildings and to research upgrades in the Empire Earth series. Resources are collected by citizen or fishing boats.
  • Resources are the most important things in any economy, no matter the age. In the world of Imperia Online, however, there are four in particular:
  • Resources are classified by the quantity obtained in each pickup and their primary purposes.
  • Resources are used for a variety of things. From upgrading buildings, to building houses, to being used in Dreamforging to create equipment for your units. The three main resources are Stone, Metal, and Wood. There are also several others.
  • This page contains resources that will help the interested math student develop problem solving techniques and get experience with completing various math competitions.
  • Dick Tracy has a wide and varied following online. Many resources are available to fans of the strip, including blogs, forums, discussion groups, strip archives and more. Below you will find resources for those who wish to read more of the strip, and for those who wish to contribute to the Dick Tracy Wiki.
  • Resources and materials play a very important part in Hello Kitty Online. The majority of the quests in HKO will make you either collect materials directly or craft/cook stuff from gathered raw materials. As the game goes on the quests will include less and less informations about resources. You might only be asked for some materials or will even be asked to craft a specific item and will have to search for the related guides and all of the materials listed in this guide by yourself, without any further hints.
  • Food Image:Food.png Main Page: Food Food is produced on all M-class planets and in space farms, although it can seem like a loose term looking at some of the produce that comes under this classification. One could be forgiven for taking up a shovel and disinfectant when faced for the first time with the Oosli from the Fomalhaut system. Food is needed in any place with living beings. Water Image:Water.png Main Page: Water Water is of equal importance as food; essential for the barren D-class planets and starbases. Produced in large masses on I- and M-class planets.
  • There are eight types of natural resources that fuel galactic civilization. They can be bought or sold at Starports and traded across the galaxy for profit. Resources are transported in a spaceship's Cargo Holds and stored in a Colony's Refinery. Resources originally come from Planets, where they can either be gathered from defeated Aliens, or Harvested by Colonists living in a Colony with a Refinery. Here they are listed in order of usual value:
  • Resources are the most critical aspect to a nation in Rise of Nations. Without resources, technology could not be researched, buildings could not be built, and units could not be produced. Timber , food , metal , knowledge and oil are resources and they are the life-blood of a civilization , but cannot be used in their raw form; they must be harvested from the Earth. In early ages, players will only focus on timber and food, but as they progress through the ages, resources such as metal, knowledge and oil come into play.
  • Nations can trade resources with one another. There are 21 tradeable resources in the game (in addition to 11 bonus resources and 8 additional space resources). Each nation starts with 2 default resources that, as of September 17, 2011, can be changed to any other resources once every thirty days. You can also gain up to 10 additional resources through trades. If you trade with a nation, you must accept both resources the nation has as their default. Having two trades for the same resource does not stack that resource; it's just wasted. Trading with a member of your team gives each nation +1 happiness. Certain combinations of resources will give you access to bonus resources.
  • Resources are produced within Marvel: Avengers Alliance in order to accomplish the goals and objectives of the player. Silver: The most popular resource in the game. It is used to buy weapons, items, pay training for heroes (together with S.H.I.E.L.D. Points) and researching. S.H.I.E.L.D. Point: Used for training heroes, researching and buying weapons/items (all alongside Silver). Players can also exchange Gold for this resource or receive gifts of it. Command Point: Used for buying heroes. Players can acquire this item via daily/PVP/Boss spins. Players can also exchange Gold for this resource.
  • All resources shown in the game are those owned directly by the lord of the Land, which will be stored at two levels (no facility needed): * The resources stored at the capital, which are the ones displayed at the top of the screen and available to use in the market, recruitment and facility construction; * The resources stored in each territory, which are displayed in each territory’s page. These are currently being used by the local populations, and allow them to pay you some more taxes from the wealth generated with such activities. The list of resources is the following:
  • XeroGame now has 6 resource types: * Trinium * Citrine * Dilithium * Xeronium * Rare Earth * Intergalactic Credits * The first 3 resources can be exchanged for each other with the help of the Merchant at a cost of 5 Xeronium per transaction. * Xeronium and Rare Earth can only be gained for other sources, though it can be exchanged for other things with the Trading Station. * 100 units of Xeronium and 50 units of Rare Earth can be exchanged at the Trading Station for 10 Intergalactic Credits * You need Intergalactic Credits to buy certain items at the Trading Station. * Although it is not strictly a resource, Officer Points can also be used for trading at the Trading Station. * When version 0.9.I comes online, a new type of currency will be in
  • This site is a link collection for things you might need to create an article or for your own enjoyment building with LEGO bricks. * LEGO Users Group Network (lugnet.com), special guide.lugnet.com have much information about sets and even LEGO parts. If you want to know wich sets were released in 1979 you can find it here. * The Brickfactory (www.hccamsterdam.nl/brickfactory) will serve you with online building instructions and catalogs. Search in the database for name or number or even theme or year. All are scans from users and so not all instructions are available or the quality might be better some time. But you can support this page by scanning your instructions and uploading them to the site. * Peeron (www.peeron.com) is an online set database that will give you detailed
  • Resources are a form of currency within OGame. The main resources are Metal, Crystal, and Deuterium. Metal and Crystal are acquired through Basic Income and debris fields, All three can be acquired from any of the three mines, trade, or through raiding. In addition to the main three resources, there is a special resource known as Dark Matter. This resource can be gained through expeditions, or can be purchased via the 'Officers recruitment' tab.
dcterms:subject
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software