About: Greater Earth Elemental   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Greater earth elemental is a type of monster in ADOM. They are very strong and tough elementals that can pass through stone, fire huge rocks, and smash doors. Like other greater elementals they tend to be rare, and only appear late in the game. Like other creatures of stone, greater earth elementals can be damaged quite effectively by either zapping a wand of digging or casting the Mystic Shovel spell at them.

AttributesValues
rdfs:label
  • Greater Earth Elemental
  • Greater earth elemental
rdfs:comment
  • Greater earth elemental is a type of monster in ADOM. They are very strong and tough elementals that can pass through stone, fire huge rocks, and smash doors. Like other greater elementals they tend to be rare, and only appear late in the game. Like other creatures of stone, greater earth elementals can be damaged quite effectively by either zapping a wand of digging or casting the Mystic Shovel spell at them.
  • Greater Earth Elementals are the minions of Earthen Ring Shamans and can be found wherever the shamans are. This includes such areas as the Shimmering Expanse, Deepholm, and the Twilight Highlands. They take part in the battle within Damplight Chamber during Backed Into a Corner.
  • Race: elemental Alignment: true neutral Armor class: 21 Hit points: 199 Attack bonus: +25/+20/+15 Damage: 2d10+10 bludgeoning damage (creature weapon; criticals 19-20/x2) Hit dice (level): 21 Challenge rating: 15 Size: large Damage reduction: 10/+2 Trained skills:(‡) listen (23), spot (23) Feats: cleave, darkvision, improved critical (creature), power attack, weapon proficiency (creature)
Level
  • 80(xsd:integer)
Alignment
dcterms:subject
Unique
  • No
Corpse
  • Constructs don't leave corpses.
Will
  • 12(xsd:integer)
Fort
  • 11(xsd:integer)
Reflex
  • 5(xsd:integer)
Mana
  • 0(xsd:integer)
DEX
  • 8(xsd:integer)
MagicRes
  • High
feats
IsHostile
  • Yes
Monster Memory
  • A living mountain of stone rises up and takes mobile form! It has no noticeable eyes, or head at all, but it seems to be aware of its surroundings without senses or mind. The ground trembles, and great clouds of dust rise into the air as it obliterates anything foolish enough to stand in its path.
KPL
  • 5(xsd:integer)
repfaction
  • Earthen Ring
SeeInvis
  • Yes
str
  • 31(xsd:integer)
SeeInDark
  • Yes
CHA
  • 11(xsd:integer)
Sprite
resref
  • nw_earthgreat
Wis
  • 11(xsd:integer)
dbkwik:ancardia/pr...iPageUsesTemplate
dbkwik:fightingfan...iPageUsesTemplate
dbkwik:mightandmag...iPageUsesTemplate
dbkwik:wowwiki/pro...iPageUsesTemplate
Creature
  • Elemental
Special
  • *Vulnerable to magical digging *Vulnerable to pick axes *Often shrugs off bolts and other resistible magic *Immune to petrification *Rapidly regenerates *Can pass through walls and doors *Construct abilities **Cannot be sacrificed **Immune to death rays, stunning, blindness, paralysis, and poison **Immune to telepathic mindcraft
AB
  • +25/+20/+15
Faction
  • Neutral
Skills
DR
  • 10(xsd:integer)
Name
  • Greater Earth Elemental
  • Greater earth elemental
Type
dbkwik:nwn/property/wikiPageUsesTemplate
con
  • 21(xsd:integer)
cr
  • 15(xsd:integer)
HD
  • 21(xsd:integer)
AC
  • 21(xsd:integer)
Description
  • Greater earth elemental is a type of monster in ADOM. They are very strong and tough elementals that can pass through stone, fire huge rocks, and smash doors. Like other greater elementals they tend to be rare, and only appear late in the game. Like other creatures of stone, greater earth elementals can be damaged quite effectively by either zapping a wand of digging or casting the Mystic Shovel spell at them.
Symbol
  • E
Stats
  • Level: 1, DV: 17, PV: 50, Hits: 280, Attacks: 2, Speed: 100.
int
  • 6(xsd:integer)
ID
  • 39389(xsd:integer)
HP
  • 199(xsd:integer)
Damage
  • 2(xsd:integer)
Health
  • 40236(xsd:integer)
Race
Location
Size
  • large
wikipage disambiguates
abstract
  • Greater earth elemental is a type of monster in ADOM. They are very strong and tough elementals that can pass through stone, fire huge rocks, and smash doors. Like other greater elementals they tend to be rare, and only appear late in the game. Like other creatures of stone, greater earth elementals can be damaged quite effectively by either zapping a wand of digging or casting the Mystic Shovel spell at them.
  • Greater Earth Elementals are the minions of Earthen Ring Shamans and can be found wherever the shamans are. This includes such areas as the Shimmering Expanse, Deepholm, and the Twilight Highlands. They take part in the battle within Damplight Chamber during Backed Into a Corner.
  • Race: elemental Alignment: true neutral Armor class: 21 Hit points: 199 Attack bonus: +25/+20/+15 Damage: 2d10+10 bludgeoning damage (creature weapon; criticals 19-20/x2) Hit dice (level): 21 Challenge rating: 15 Size: large Damage reduction: 10/+2 Trained skills:(‡) listen (23), spot (23) Feats: cleave, darkvision, improved critical (creature), power attack, weapon proficiency (creature)
is wikipage disambiguates of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software