Base mana refers to how much mana a character has before it is modified by talents, intellect, enchants, and other item effects. As of patch 3.0.2, all spell costs are a percentage of base mana. Prior to that, most spells cost a fixed amount of mana, rather than a percentage of base mana, with a few exceptions. The value is dependent on class and race, only if you are gnome (5% more BaseRecurses)
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| - Base mana refers to how much mana a character has before it is modified by talents, intellect, enchants, and other item effects. As of patch 3.0.2, all spell costs are a percentage of base mana. Prior to that, most spells cost a fixed amount of mana, rather than a percentage of base mana, with a few exceptions. The value is dependent on class and race, only if you are gnome (5% more BaseRecurses)
- Base mana refers to how much mana a character has before it is modified by talents, intellect, enchants, and other item effects. As of patch 3.0.2, all spell costs are a percentage of base mana. (Prior to that, most spells cost a fixed amount of mana, rather than a percentage of base mana, with a few exceptions.) The value is dependent on class only, not on race.
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| - Base mana refers to how much mana a character has before it is modified by talents, intellect, enchants, and other item effects. As of patch 3.0.2, all spell costs are a percentage of base mana. Prior to that, most spells cost a fixed amount of mana, rather than a percentage of base mana, with a few exceptions. The value is dependent on class and race, only if you are gnome (5% more BaseRecurses)
- Base mana refers to how much mana a character has before it is modified by talents, intellect, enchants, and other item effects. As of patch 3.0.2, all spell costs are a percentage of base mana. (Prior to that, most spells cost a fixed amount of mana, rather than a percentage of base mana, with a few exceptions.) The value is dependent on class only, not on race.
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