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Like films and books, machinimas can be categorized by genre. Here are the most popular: * Comedy: More that 50% of all machinimas are comedy, including such names as Red vs. Blue, Matchmaking, Arby 'n' the Chief, and others. * Drama: Lots of machinima shorts or series are high action dramas or include a dramatic theme, such as the Halo 3 machinima One Life Remaining by Jon CJG, or the Halo: Reach machinima "Matchmaking: Reached" by Darkspire Films. * Music: A small percentage of machinima are music videos, such as HMV Hell.

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  • Machinima
  • Machinima
  • Machinima
  • Machinima
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  • Su Xbox LIVE si crearono ben presto dei machinima, dei film girati completamente su Halo. Questi film sono orientati sull'umorismo, ed alcuni sono riusciti ad riscuotere abbastanza successo. Questi film sono stati prodotti negli USA, dove sono le serie di successo. I più importanti Machinima sottotitolati in Italiano sono:
  • Ein Machinima ist ein Video, dass mit der Hilfe eines Konsolenspiels gefilmt wird.
  • Like films and books, machinimas can be categorized by genre. Here are the most popular: * Comedy: More that 50% of all machinimas are comedy, including such names as Red vs. Blue, Matchmaking, Arby 'n' the Chief, and others. * Drama: Lots of machinima shorts or series are high action dramas or include a dramatic theme, such as the Halo 3 machinima One Life Remaining by Jon CJG, or the Halo: Reach machinima "Matchmaking: Reached" by Darkspire Films. * Music: A small percentage of machinima are music videos, such as HMV Hell.
  • Machinima is a Multi Channel Network on YouTube.
  • Machinima is a genre of animated films that are produced by interactive 3-D engines, typically those of video games. Most machinima is produced by amateur filmmakers using simple tools and programs. The ease of use in producing machinima in comparison with other forms of animation such as hand-drawn, stop motion, and CG makes it ideal format for anyone familiar with video games to use. Among the most popular games to receive the machinima treatment are shooters and online RPGs as their multiplayer realms make for ideal soundstages and the "actors" can control different characters to act out a scene in real time. While many machinima productions are based around inside jokes to the gaming community, others have pushed the boundaries of the medium to new heights.
  • Machinima-Filme werden nur mit Hilfe von Computerspiele-Engines aufgezeichnet. Im Gegensatz zu gerenderten Sequenzen sind Machinima Videos weniger aufwändig zu produzieren und erlauben den Filmemachern mehr Freiheit zum Experimentieren.
  • A machinima is a fan-made animation surrounding Chex Quest games.
  • Machinima is the use of real-time 3-D graphic rendering engines to generate computer animation. The term also refers to works that incorporate this animation technique. Machinima-based artists, sometimes called machinimists or machinimators, are fans who often use graphics engines from video games to create their machinima. Originally, these recordings were made to record speedruns —attempts to complete a level as quickly as possible— and multiplayer matches. The more general term machinima, a misspelled portmanteau of machine and cinema, arose when the concept spread to other games and software. After this generalization, machinima appeared in mainstream media, including television series and advertisements.
  • Films, filmmakers, and articles relating to machinima, the production of movies rendered in digital worlds--in this case, Second Life.
  • For a low-budget filmmaker, machinima can be used as a way to express and publish your ideas in a quick and efficent manner.
  • Machinima (mah-she-ne-mah) is a film-making technique whereby artists capture images from 3-D graphics rendering engines, most commonly videogames, to tell a story. Filmmakers manipulate the characters in the game, using the movements and gestures programmed by the developers, but often in new and suggestive ways.
  • Machinima is a type of CGI filming style in which a movie or animated short is filmed using 3D models from video games. Red vs Blue is a popular machinima made using the games in the Halo Trilogy. Machinima in Halo: Combat Evolved, such as Red vs Blue (seasons 1, 2, and 3), was filmed using the pistol, a glitch which raised a characters head if their gun was pointed at the ground, and panning using editing software. In Halo 2, it was filmed using the cease-fire trick, which left only the HUD to be edited out in post-production.
  • Machinima are movies made with images from game engines. The word is supposed to be a Portmanteau of "Machine" and "Cinema", but the guy who coined the term misspelled it. Since he misspelled it while coding machinima.com, the term stuck. Since Machinima is a form of scripted video narrative, it could employ any of the Tropes from the main list, and there are also tropes specific to the medium. From a scriptwriting perspective, the technological limitations on the action are the only difference from other media. Some common plots include
  • Garner movies began producing machinima late 2008. The original machinima's were small projects. To Kill A Spartan The Valhalla Tales (Series 1,2,3, and movie) The Valhalla Tales PSA Halo wars: Extremity (Producer) Extermination Is an unfinished machinima which only ever had two parts, the machinima was cancled and deleted. Is a 3 series machinima and movie. Each series has 7 episodes including a special episode. The movie was in between series two and three. Short mini episodes just for fun. Woah! Steady on! Not too fast!
  • Machinima (File:Loudspeaker.svg /məˈʃiːnɨmə/ or /məˈʃɪnɨmə/) is the use of real-time 3D computer graphics rendering engines to create a cinematic production. Most often, video games are used to generate the computer animation. Machinima-based artists, sometimes called machinimists or machinimators, are often fan laborers, by virtue of their re-use of copyrighted materials (see below).
  • Machinima, a portmanteau of machine cinema, is a collection of associated production techniques whereby computer-generated imagery (CGI) is rendered using real-time, interactive 3-D engines — such as those of games — instead of professional 3D animation software. Creating machinima is a popular pastime among gamers. It is the process of creating movies about the game by capturing gameplay and putting it together with music with editing software.
  • The Academy of Machinima Arts and Sciences defines machinima as "filmmaking within a real-time, 3D virtual environment, often using 3D video-game technologies". Machinima, short for "machine cinema" or "machine animation", is a cost-effective alternative to pricey video production. Machinima creators leave many rendering details to, and are thus limited by, their host 3-D environments. Many machinima characters have difficulty crying, hugging, and sitting.
  • (someone copy and pasted...) Machinima (pronounced or ), a portmanteau of machine cinema or machine animation, is both a collection of associated production techniques and a film genre defined by those techniques. As a production technique, the term concerns the rendering of computer-generated imagery (CGI) using real-time, interactive (game) 3D engines, as opposed to high-end and complex 3D animation software used by professionals. Engines from first person shooter and role-playing simulation video games are typically used. Consequently, the rendering can be done in real-time using PCs (either using the computer of the creator or the viewer), rather than with complex 3D engines using huge render farms. As a film genre, the term refers to movies created by the techniques described above.
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