About: Retro Bomb   Sponge Permalink

An Entity of Type : dbkwik:resource/aq6rsyUp6BNVAaNNgBYgEw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOWYSIWYG__ The Retro Bomb (known in Japan as レトロボム (Retro Bomb)) is a Main Weapon appeared in Shin-Combat Choro-Q that costs 2100G. It fires a large bomb that drops from the players cannon and starts slowly rolling over terrain, exploding when it hits an enemy or reaches it's maximum distance. It can hit targets on the other side of hills, letting the player attack from safety, but it is slow moving and is harder to use against moving enemies. It is also unable to be fired at air units.

AttributesValues
rdf:type
rdfs:label
  • Retro Bomb
rdfs:comment
  • __NOWYSIWYG__ The Retro Bomb (known in Japan as レトロボム (Retro Bomb)) is a Main Weapon appeared in Shin-Combat Choro-Q that costs 2100G. It fires a large bomb that drops from the players cannon and starts slowly rolling over terrain, exploding when it hits an enemy or reaches it's maximum distance. It can hit targets on the other side of hills, letting the player attack from safety, but it is slow moving and is harder to use against moving enemies. It is also unable to be fired at air units.
dcterms:subject
Range
  • 90(xsd:integer)
Power
  • 45(xsd:integer)
interval
  • 0.79
shell
  • 12(xsd:integer)
Name
  • Retro Bomb
Type
  • Main Weapon
dbkwik:choroq/prop...iPageUsesTemplate
dbkwik:road-trip-a...iPageUsesTemplate
Weight
  • 140(xsd:integer)
Description
  • "Launches a huge bomb. The bomb continues to roll, and hits unreachable enemies."
loading
  • 2.99
abstract
  • __NOWYSIWYG__ The Retro Bomb (known in Japan as レトロボム (Retro Bomb)) is a Main Weapon appeared in Shin-Combat Choro-Q that costs 2100G. It fires a large bomb that drops from the players cannon and starts slowly rolling over terrain, exploding when it hits an enemy or reaches it's maximum distance. It can hit targets on the other side of hills, letting the player attack from safety, but it is slow moving and is harder to use against moving enemies. It is also unable to be fired at air units.
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