About: D&D War Rules (Age of War Campaign Guide Supplement)   Sponge Permalink

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In the Age of War campaign setting, the world is on the verge of apocalyptic war, and already great armies meet in battle. For this reason, a Age of War campaign may erupt into war. Sadly, the Dungeons and Dragons rules do not cater for a battle on a large scale. Therefore, rules are needed to adapt the D&D rules to this exact situation. This chapter presents variant rules for battles on a larger scale than the small skirmishes the D&D rules are built for.

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  • D&D War Rules (Age of War Campaign Guide Supplement)
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  • In the Age of War campaign setting, the world is on the verge of apocalyptic war, and already great armies meet in battle. For this reason, a Age of War campaign may erupt into war. Sadly, the Dungeons and Dragons rules do not cater for a battle on a large scale. Therefore, rules are needed to adapt the D&D rules to this exact situation. This chapter presents variant rules for battles on a larger scale than the small skirmishes the D&D rules are built for.
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  • In the Age of War campaign setting, the world is on the verge of apocalyptic war, and already great armies meet in battle. For this reason, a Age of War campaign may erupt into war. Sadly, the Dungeons and Dragons rules do not cater for a battle on a large scale. Therefore, rules are needed to adapt the D&D rules to this exact situation. This chapter presents variant rules for battles on a larger scale than the small skirmishes the D&D rules are built for. The D&D war rules work on various wargaming principals in order to allow battles in the D&D game. The rules that follow are, most likely, too detailed for playing without miniatures, so it is recommended that models are used when playing D&D war. You will also need a ruler or other measuring instrument that can measure in inches (a tape measure is best), movement trays to make moving large numbers of models around easier, a wide open space to play on, and, crucally, lots and lots of dice.
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