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- In "The Kiss Seen Around the World", Neil Goldman plays the fight scene from "Arena" in Mr. Berler's class, showing when it is William Shatner performing as Captain Kirk and his stunt double Fred Lubbins.
- Gornissa sijaitsee Thugs-4-Lessien laivasto. Luokka:Planeetat
- The Gorn are a warp-capable, bipedal reptilian species. First contact with the Gorn took place in 2267, when they attacked the Federation colony on Cestus III. The Gorn saw the strike as a preemptive move, since they regarded the Cestus star system as part of their territory. The Gorn system of government is called the Gorn Hegemony. The Ssaur system is a star system in Gorn space.
- Gorn – jedna z głównych postaci występująca w każdej części serii Gothic. Jest to najemnik Lee, następnie łowca smoków, władca Gothy oraz strażnik barona w Stewark. Jest silny, zręczny oraz bardzo szybki, lubi również wiedzieć co ma za plecami. Zawsze walczy ogromnymi toporami dwuręcznymi.
- Gorn is a minor character and antagonist in Tron: Uprising.
- Los Gorn son una especie bípeda, reptilínea, con capacidad warp.
- Gorn was a member of Norg's clan, which hosted the Clan Gathering that Ayla attended. He was the son of Norg's second-in-command. Gorn was described as the largest man at the Clan Gathering. His raw strength led him to victory in the club competition, and he placed second in the wrestling and spear-run competitions. In recognition of his bravery, Gorn was selected as one of the three hunters who were chosen for special honors during the Bear Ceremony. The cave bear killed Gorn by snapping his spine. The Clan believed that it was an honor to be chosen by Ursus to accompany him to the spirit world and vouch for the Clan. As a result, the Feast of Ursus was held partly in Gorn's honor.
- Les Gorns étaient une espèce reptilienne bipède agressive, dont le gouvernement était l'Hégémonie Gorn.
- Gorn is a minor character in Tron: Uprising.
- The Gorn are a reptilian humanoid species. The Gorn nation-state is known as the Gorn Hegemony.
- Planet: Gorn (Klasse J - Wüste, Vulkane, zwei Sonnen)
- Die Gorn sind eine reptilienartige Spezies und Nachbarn der Föderation. Sie sind in der Gorn-Hegemonie organisiert.
- The Gorn are a reptilian race whose government is known as the Gorn Hegemony. There being reptilian means that they are cold-blooded and have holes in the side of their heads for ears.
- Gorn est une planète rocailleuse semblable à Notak depuis l'espace, mais en plus clair.
- In the fictional Star Trek universe, the Gorn are intelligent reptilian humanoids from the Gorn Hegemony.
- The Gorn, or Gornaran Archosaur (Homo lacertae), were a sentient reptillian humanoid species native to the planet Gornar (AKA S'sgaron) in the Beta Quadrant. The Gorn state was the Gorn Hegemony. (ST reference: The Worlds of the Federation)
- Gorn was a cerebrate in service to the Overmind and the leader of the Baelrog Brood.
- Gorn are a cold-blooded, reptilian species with green, rubbery skin, red blood and an average height of approximately two meters. They tend to be many times stronger than most humanoids, albeit slower and less agile but with greater stamina and, like most cold-blooded species, prefer warmer temperatures. Some humans have an instinctive revulsion to the Gorn, as they are a type of reptile, and may think them primitive or unintelligent. One of this species was forced to fight Captain James T. Kirk in the original Star Tek series.
- Gorn is a powerful fighter from the world of Balema, transplanted to Britannia following an accidental encounter with a Moongate. He believes in a higher being called Brohm. Gorn is originally a character from Origin's The Quest and Ring Quest games, which are set in the world of Balema. He met the Avatar in Ultima V while as a prisoner in the dungeon of Blackthorn's palace. Upon being freed, he joined the Avatar's party. In Ultima VI, he was found in the dungeons under Terfin and once again joined the party.
- Gorn was a dangerous planet where the only sign of life was on the peaks of mountans high above the surface. Gorn was very stormy, so steering a spaceship too high will usually attract lightning and destroy the ship. Gorn was also very foggy, so anyone who steered a ship too low would most likely get lost and crash into something. If this was not enough to scare most travelers, Gorn was also haunted by undead fleets of spaceships that somehow returned from the dead to exact revenge on those that killed them. In Ratchet & Clank: All 4 One some critters came from Gorn.
- Extreme and sadistic violence, to the point of prurience. A Portmanteau of "gore" and "porn". The term can refer to just an extremely graphic scene of bloodshed, or the entire sub-genre of torture films in the spirit of Saw. Certainly, horror relies on placing its characters in terrible situations so that the audience can experience the shock, even the thrill, of their peril. However, gorn isn't about the audience enjoying a good scare. Gorn isn't concerned with the protagonist's struggle to survive. Gorn exists simply for the sheer enjoyment of a plain old bloodbath.
- In 2256, Captain Gabriel Lorca had a Gorn skeleton in a USS Discovery laboratory. (DIS: "Context Is for Kings") On After Trek: "Episode 2", writer Aaron Harberts confirmed that the skeleton was intended to be a Gorn, while acknowledging that the species was officially unknown to the Federation at this time. According to the same episode of After Trek, the Gorn skeleton was actually a heavily modified human skeleton, with a seemingly Gorn skull that was custom sculpted and reproduced in translucent resin. This incident is expanded upon by the non-canon 2013 Star Trek video game.
- Il primo contatto con i Gorn fu stabilito nel 2267, quando attaccarono la colonia della Federazione insediata su Cestus III. I Gorn consideravano l'attacco come una mossa preventiva, in quanto ritenevano che il sistema stellare Cestus fosse parte del loro territorio. (TOS: "Arena") Mentre si trovava a bordo della USS Enterprise nel 2268, Benjamin Sisko confessò a Jadzia Dax che gli sarebbe piaciuto chiedere a Kirk della lotta con il capitano Gorn captain durante questo incontro. (DS9: "Animaletti Pericolosi")
- The Gorn are a species of ectothermic, reptilianoid humanoid sapients with green, rubbery skin and an average height of approximately two meters. They are notable stronger than many humanoids, albeit slower and less agile but with greater stamina. As with most ectotherms, they prefer warmer temperatures, although their brains will likely addle at some heat point. Some Humans have underestimated the Gorn because of a prejudicial opinion that all reptiles are less intelligent than mammals. This is an unwise belief, as Gorns are at least as intelligent as Humanity.
- Gorn is a level 40 quest giver located at Kargath in the contested territory of the Badlands. He is of the Orgrimmar faction. Gorn is the orc warlord at Kargath in the Badlands. The old orc Gorn runs the enclave, located in the northwestern area of the Badlands. Gorn and his warriors keep tabs on the renegade orcs in the eastern lands — remnants of the Blackrocks (in Azeroth's Redridge Mountains) and Dragonmaw (in Khaz Modan's Wetlands) clans. He aims to wipe out the remaining evil orcs and bolster the Alliance’s confidence in the Horde. (LoC 68) He is large, even for one of his kind, and easily hefts a massive greataxe in one of his mighty fists. He wears no armor and is dressed in only a fur-covered leather wrap twisted around his waist, leaving his broad, well-muscled frame on display f
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