About: Anti-Tank   Sponge Permalink

An Entity of Type : dbkwik:resource/48sJqqHt6iTkoKYH_zj4RQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Anti-Tank is a late-game unit in the Civilization games.

AttributesValues
rdf:type
rdfs:label
  • Anti-Tank
rdfs:comment
  • The Anti-Tank is a late-game unit in the Civilization games.
  • Designate a unit as Anti-Tank. It receives a +1 if fighting tanks.
  • The Anti-Tank class is a class type in Red Orchestra 2: Heroes of Stalingrad.
  • Anti-Tanks is classified as the most difficult unit to use in the game, best used in the Fog of War. When using Anti-Tanks make sure there's a need for them. When there are Tanks though, these vehicles come into their own. They are most useful in battles on open plains, where their high defense is extremely useful. On maps with lots of chokepoints, they can be highly preferred even on front lines to stall or ram through chokepoints without artillery. However, note that they have horrible mobility, with a move of 4 and a move type of Tire B. Works as an indirect and also has a counter direct attack(when attacked). Be sure to protect them with Anti-Airs and Tanks; Anti-Airs to dish out the Infantry, Mech, and Bomber and Tanks for the rest of the scraps.
  • The Anti-Tank kit is one of usable kits in the games Battlefield 1942 and Battlefield 2. Its main role is to destroy armored vehicles such as tanks from long range. The kit also appears in Battlefield 4 as the Anti-Tank Upgrade Path for the Engineer Kit. It gives players a play style similar to the Anti-Tank kit.
gadget
  • RPG-7
  • ERYX
  • SRAW
dcterms:subject
c4c
  • no
civ
  • no
freecol
  • no
Equip
weap
  • M1911
  • M9
  • Bazooka
  • MR-444
  • QSZ-92
  • Type 85
  • PP-19
  • DAO-12
  • MP5
  • P38
  • P90
  • Panzershreck
dbkwik:battlefield...iPageUsesTemplate
dbkwik:civilizatio...iPageUsesTemplate
dbkwik:advancewars...iPageUsesTemplate
Range
  • 1(xsd:integer)
Fuel
  • 50(xsd:integer)
BCopterDEF
  • 1(xsd:integer)
  • 20(xsd:integer)
ReconATK
  • 75(xsd:integer)
ReconDEF
  • 25(xsd:integer)
APC-ATK
  • 65(xsd:integer)
Special Commands
  • None
AATankATK
  • 75(xsd:integer)
HTankDEF
  • 1(xsd:integer)
  • 40(xsd:integer)
OwlsNestATK
  • 45(xsd:integer)
AntiTankDEF
  • 55(xsd:integer)
AAM-ATK
  • 70(xsd:integer)
TCopterATK
  • 55(xsd:integer)
BomberDEF
  • 80(xsd:integer)
Weapon One
  • Cannon
AntiTankATK
  • 55(xsd:integer)
MTankATK
  • 65(xsd:integer)
FlareATK
  • 75(xsd:integer)
BikeATK
  • 65(xsd:integer)
LTankATK
  • 75(xsd:integer)
MechATK
  • 65(xsd:integer)
FlareDEF
  • 25(xsd:integer)
MTankDEF
  • 1(xsd:integer)
  • 35(xsd:integer)
RocketATK
  • 70(xsd:integer)
LTankDEF
  • 1(xsd:integer)
  • 30(xsd:integer)
HTankATK
  • 55(xsd:integer)
DusterDEF
  • 5(xsd:integer)
SeaplaneDEF
  • 50(xsd:integer)
BShipDEF
  • 55(xsd:integer)
ArtilleryATK
  • 65(xsd:integer)
InfantryATK
  • 75(xsd:integer)
BCopterATK
  • 45(xsd:integer)
RocketDEF
  • 65(xsd:integer)
InfantryDEF
  • 30(xsd:integer)
MechDEF
  • 35(xsd:integer)
  • 55(xsd:integer)
Weapon Two
  • N/A
MeteoriteATK
  • 55(xsd:integer)
TalonGunATK
  • 45(xsd:integer)
AATankDEF
  • 25(xsd:integer)
BikeDEF
  • 35(xsd:integer)
ArtilleryDEF
  • 55(xsd:integer)
Move
  • 4(xsd:integer)
Unit Name
  • Anti-Tank
col
  • no
Ammo
  • 6(xsd:integer)
Cost
  • 11000(xsd:integer)
dbkwik:redorchestr...iPageUsesTemplate
HP
  • 30(xsd:integer)
  • 100.0
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