About: Fire Eating   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Characters with this skill have worked as fire eaters with circuses or other travelling entertainers. They can extinguish burning sticks in their mouths, juggle or balance burning objects, and even breathe fire. They are so used to dealing with fire that any damage they receive from fire-based attacks will cause one less Wound than it would otherwise. The character can kindle fires in the most unpromising situations. Characters with this skill have a +10% modifier for all Busk tests.

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rdfs:label
  • Fire Eating
rdfs:comment
  • Characters with this skill have worked as fire eaters with circuses or other travelling entertainers. They can extinguish burning sticks in their mouths, juggle or balance burning objects, and even breathe fire. They are so used to dealing with fire that any damage they receive from fire-based attacks will cause one less Wound than it would otherwise. The character can kindle fires in the most unpromising situations. Characters with this skill have a +10% modifier for all Busk tests.
dcterms:subject
abstract
  • Characters with this skill have worked as fire eaters with circuses or other travelling entertainers. They can extinguish burning sticks in their mouths, juggle or balance burning objects, and even breathe fire. They are so used to dealing with fire that any damage they receive from fire-based attacks will cause one less Wound than it would otherwise. The character can kindle fires in the most unpromising situations. Fire eaters may breathe fire using a special inflammable alcohol-based preparation, which they can manufacture themselves using standard alcoholic spirits. This is normally kept in a small flask. It can be drunk without causing serious, long-term harm, although most characters would be sick for several days afterwards. Fire eaters take a swig of this strange beverage every time they want to breathe fire; this takes a turn. Fire can be breathed at a single target as either a missile weapon or combat attack. Maximum range is two yards. Hits cause D4 W with a S of 3, plus D4 additional W at S 3 on flammable targets. Characters with this skill have a +10% modifier for all Busk tests.
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