Each character has a number of slots that they can equip armor into. Armor can be mix-and-matched to create unique appearances.
If a creature is part-based, its equipped armor will generally be depicted instead of the creature's regular body parts. However, it is possible for a specific armor item to be configured to use some of the creature's regular body parts.
Each character has a number of slots that they can equip armor into. Armor can be mix-and-matched to create unique appearances.
If a creature is part-based, its equipped armor will generally be depicted instead of the creature's regular body parts. However, it is possible for a specific armor item to be configured to use some of the creature's regular body parts.