About: G Battler   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The G Battler is an enemy from Crisis Core -Final Fantasy VII-. He is a copy of Genesis Rhapsodos. G Battler is an upgrade to the G Warrior previously fought on the Sector 0 Highway, and thus can be fought in the same manner as him. Stop Blade is effective, as is Gravity and Stop. Regular attacks will also suffice as long as the player watches for the timing to dodge and guard.

AttributesValues
rdfs:label
  • G Battler
rdfs:comment
  • The G Battler is an enemy from Crisis Core -Final Fantasy VII-. He is a copy of Genesis Rhapsodos. G Battler is an upgrade to the G Warrior previously fought on the Sector 0 Highway, and thus can be fought in the same manner as him. Stop Blade is effective, as is Gravity and Stop. Regular attacks will also suffice as long as the player watches for the timing to dodge and guard.
Level
  • 16(xsd:integer)
dcterms:subject
Stagger
  • 5(xsd:integer)
Rare Steal
  • Mute Shock
Gil
  • 112(xsd:integer)
silence
  • Immune
Rare Drop
  • Power Wrist
Mag
  • 27(xsd:integer)
Poison
  • Immune
Drop rate
  • 16(xsd:integer)
ATK
  • 18(xsd:integer)
Steal
  • Venom Shock
LCK
  • 22(xsd:integer)
Stun
  • 100(xsd:integer)
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Name
  • G Battler
MP
  • 472(xsd:integer)
Romaji
  • G Batorā
Abilities
  • Double Staff Swipe, Twin Kick, Stop, Thundara, Cure
spr
  • 33(xsd:integer)
recovery
  • 0(xsd:double)
hp hard
  • 22750(xsd:integer)
Exp
  • 577(xsd:integer)
Drop
  • Wrist Band
Japanese
  • Gバトラー
SP
  • 176(xsd:integer)
HP
  • 8300(xsd:integer)
Stop
  • 120(xsd:integer)
Death
  • Immune
Location
Vit
  • 62(xsd:integer)
zantetsuken
  • Immune
blow away
  • Immune
abstract
  • The G Battler is an enemy from Crisis Core -Final Fantasy VII-. He is a copy of Genesis Rhapsodos. G Battler is an upgrade to the G Warrior previously fought on the Sector 0 Highway, and thus can be fought in the same manner as him. Stop Blade is effective, as is Gravity and Stop. Regular attacks will also suffice as long as the player watches for the timing to dodge and guard.
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