Full: Shoot an arrow that moves twice as fast. Concise: You shoot an arrow that moves twice as fast. __TOC__
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| - Full: Shoot an arrow that moves twice as fast. Concise: You shoot an arrow that moves twice as fast. __TOC__
- Quick Shot is an achievement available during the Darkmoon Faire. Players need to spend a in order to using the shooting booth run by Rinling[[:File:|[, ]]].
- Quick Shot is a tier 2 skill in Nisha's The Riflewoman skill tree.
- Level: Crossbows/Firearms Light and Heavy 5 Spell Resistance: no You flip a coin and fire through it before it lands, tearing through your opponents hands and their heart. As a standard action, Make an attack on a single opponent within your gun's range. This is on your enemy's disarm CMD. If you hit your enemy takes normal damage (X3 on a critical hit) as well as an additional 1d4 damage per level (Max 20d4), and is considered disarmed.
- Performed by pressing both triggers to "aim" and "fire" simultaneously, they home in on the nearest enemy and have a higher chance of a Critical Hit. This consumes one bar of the combat gauge and it cannot be performed if the gauge is depleted.
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| - Borderlands: The Pre-Sequel
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| - World Events
- Passive
- 遠隔スキル
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| Description
| - 素早く矢をつがえて射ることができます
- Score a Quick Shot at the Shooting Gallery.
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| Effect
| - After Reloading, for a short duration, you gain increased Gun Damage and Fire Rate when shooting from the hip.
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| abstract
| - Full: Shoot an arrow that moves twice as fast. Concise: You shoot an arrow that moves twice as fast. __TOC__
- Quick Shot is an achievement available during the Darkmoon Faire. Players need to spend a in order to using the shooting booth run by Rinling[[:File:|[, ]]].
- Quick Shot is a tier 2 skill in Nisha's The Riflewoman skill tree.
- Level: Crossbows/Firearms Light and Heavy 5 Spell Resistance: no You flip a coin and fire through it before it lands, tearing through your opponents hands and their heart. As a standard action, Make an attack on a single opponent within your gun's range. This is on your enemy's disarm CMD. If you hit your enemy takes normal damage (X3 on a critical hit) as well as an additional 1d4 damage per level (Max 20d4), and is considered disarmed.
- Performed by pressing both triggers to "aim" and "fire" simultaneously, they home in on the nearest enemy and have a higher chance of a Critical Hit. This consumes one bar of the combat gauge and it cannot be performed if the gauge is depleted.
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