About: Gravity Blast   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Level: Magnet 9 Spell Resistance: yes Creating a massive black orb of crackling graviton energy above you, You leap into the air and stand on the sky as you fling it down to the doomed planet below. As a standard action, you create one graviton orb. This orb can be moved every round as a move action, up to 40 feet. If it passes through a creature's square, the creature must make a fortitude saving throw DC: 19+Strength modifier or take normal damage as well as an additional 5d6 damage. This also deals 1 negative level in damage and 2d6+4 Strength damage, as well as knocking you prone and stunning you for 1 round. On a successful saving throw, you are instead just staggered for 1 round and take normal damage. This orb lasts 1 round per 2 levels.

AttributesValues
rdfs:label
  • Gravity Blast
rdfs:comment
  • Level: Magnet 9 Spell Resistance: yes Creating a massive black orb of crackling graviton energy above you, You leap into the air and stand on the sky as you fling it down to the doomed planet below. As a standard action, you create one graviton orb. This orb can be moved every round as a move action, up to 40 feet. If it passes through a creature's square, the creature must make a fortitude saving throw DC: 19+Strength modifier or take normal damage as well as an additional 5d6 damage. This also deals 1 negative level in damage and 2d6+4 Strength damage, as well as knocking you prone and stunning you for 1 round. On a successful saving throw, you are instead just staggered for 1 round and take normal damage. This orb lasts 1 round per 2 levels.
  • Hubert charges energy as if he were casting a spell before drawing his dual pistols and firing a swift barrage of bullets at his target while they are enveloped in a large sphere of energy.
dcterms:subject
stepartist
songrelease
  • 2010-06-05(xsd:date)
notecount
  • 1926(xsd:integer)
nps
  • 1(xsd:integer)
songlength
  • 178.0
levelnumber
  • 1773(xsd:integer)
filerelease
  • 2012-08-18(xsd:date)
dbkwik:aselia/prop...iPageUsesTemplate
dbkwik:ffr/property/wikiPageUsesTemplate
Category
  • Arcade
Difficulty
  • 69(xsd:integer)
Genre
  • 8(xsd:integer)
  • Chiptune
Musician
  • 12(xsd:integer)
abstract
  • Level: Magnet 9 Spell Resistance: yes Creating a massive black orb of crackling graviton energy above you, You leap into the air and stand on the sky as you fling it down to the doomed planet below. As a standard action, you create one graviton orb. This orb can be moved every round as a move action, up to 40 feet. If it passes through a creature's square, the creature must make a fortitude saving throw DC: 19+Strength modifier or take normal damage as well as an additional 5d6 damage. This also deals 1 negative level in damage and 2d6+4 Strength damage, as well as knocking you prone and stunning you for 1 round. On a successful saving throw, you are instead just staggered for 1 round and take normal damage. This orb lasts 1 round per 2 levels.
  • Hubert charges energy as if he were casting a spell before drawing his dual pistols and firing a swift barrage of bullets at his target while they are enveloped in a large sphere of energy.
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