About: Exile (game)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Exile was a science fiction game in development in 1996 and intended for release in 1997. Part of a larger universe called the Null Cosm, Exile was, like Vampire: The Masquerade, intended to be the first of a series of games set in that universe. Rather than recycle the Storyteller System, Exile was to have a new die mechanic based on percentile ratings.

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  • Exile (game)
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  • Exile was a science fiction game in development in 1996 and intended for release in 1997. Part of a larger universe called the Null Cosm, Exile was, like Vampire: The Masquerade, intended to be the first of a series of games set in that universe. Rather than recycle the Storyteller System, Exile was to have a new die mechanic based on percentile ratings.
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  • Exile was a science fiction game in development in 1996 and intended for release in 1997. Part of a larger universe called the Null Cosm, Exile was, like Vampire: The Masquerade, intended to be the first of a series of games set in that universe. Rather than recycle the Storyteller System, Exile was to have a new die mechanic based on percentile ratings.
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