Odyssey's End is a Legendary Bow in Diablo III, added in Patch 2.1.2. It requires character level 70 to drop, and originally only dropped during the Season Two for Seasonal characters. After the end of the Season Two, it drops for normal characters as well. The unique affix bonus is multiplicative with other similar modifiers, but, obviously, has no effect on enemies immune to Slow. It augments both attacks of the bearer and their allies.
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| - Odyssey's End is a Legendary Bow in Diablo III, added in Patch 2.1.2. It requires character level 70 to drop, and originally only dropped during the Season Two for Seasonal characters. After the end of the Season Two, it drops for normal characters as well. The unique affix bonus is multiplicative with other similar modifiers, but, obviously, has no effect on enemies immune to Slow. It augments both attacks of the bearer and their allies.
- The Enterprise's second five-year mission comes to an end. On their way home, the Enterprise answers a distress call from the Yorktown, now a Starfleet Academy training vessel, which has been attacked by a huge alien vessel. Kirk, Spock, and McCoy are abducted by the alien lifeforms, little grey creatures with large eyes. The abductors are telepathic, communicating with Spock, who learns their startling history and current mission. Kirk averts a disaster and reevaluates his own role in Starfleet as a result of the close encounter.
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| - Michael Collins and Keith Williams
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| - Odyssey's End is a Legendary Bow in Diablo III, added in Patch 2.1.2. It requires character level 70 to drop, and originally only dropped during the Season Two for Seasonal characters. After the end of the Season Two, it drops for normal characters as well. The unique affix bonus is multiplicative with other similar modifiers, but, obviously, has no effect on enemies immune to Slow. It augments both attacks of the bearer and their allies.
- The Enterprise's second five-year mission comes to an end. On their way home, the Enterprise answers a distress call from the Yorktown, now a Starfleet Academy training vessel, which has been attacked by a huge alien vessel. Kirk, Spock, and McCoy are abducted by the alien lifeforms, little grey creatures with large eyes. The abductors are telepathic, communicating with Spock, who learns their startling history and current mission. Kirk averts a disaster and reevaluates his own role in Starfleet as a result of the close encounter.
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