About: Lone Girl in the Wild   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Before the second round of changes to quests to slim down somewhat the number of kills required (the vestiges of the kill count before the first round can be seen sometimes, kill requirements of 70 or more), this quest was long and relatively unrewarding for its length. Nothing has changed. It really stands out as a grind. Eight enemies is three more than most quests of this level, and, gather five herbs? There is a reason Apothecaries get paid the big bucks, and we pay them. It is because it is hard work, and we would rather pay money. The other herb quests quite sensibly ask for two herbs; that is how many are gathered each dig. But hey, all we need are three digs, right? Guess how many spawns there are by the Temple. Two. So, it is back down South to Flag Hill, to get the last Palo Herb

AttributesValues
rdfs:label
  • Lone Girl in the Wild
rdfs:comment
  • Before the second round of changes to quests to slim down somewhat the number of kills required (the vestiges of the kill count before the first round can be seen sometimes, kill requirements of 70 or more), this quest was long and relatively unrewarding for its length. Nothing has changed. It really stands out as a grind. Eight enemies is three more than most quests of this level, and, gather five herbs? There is a reason Apothecaries get paid the big bucks, and we pay them. It is because it is hard work, and we would rather pay money. The other herb quests quite sensibly ask for two herbs; that is how many are gathered each dig. But hey, all we need are three digs, right? Guess how many spawns there are by the Temple. Two. So, it is back down South to Flag Hill, to get the last Palo Herb
dcterms:subject
abstract
  • Before the second round of changes to quests to slim down somewhat the number of kills required (the vestiges of the kill count before the first round can be seen sometimes, kill requirements of 70 or more), this quest was long and relatively unrewarding for its length. Nothing has changed. It really stands out as a grind. Eight enemies is three more than most quests of this level, and, gather five herbs? There is a reason Apothecaries get paid the big bucks, and we pay them. It is because it is hard work, and we would rather pay money. The other herb quests quite sensibly ask for two herbs; that is how many are gathered each dig. But hey, all we need are three digs, right? Guess how many spawns there are by the Temple. Two. So, it is back down South to Flag Hill, to get the last Palo Herb. While you are there, go to 544 721. It is one of the few places to find Tuckahoe, because they are again going to be asking for herbs, and again asking for FIVE. Guess how many spawns are by the Temple. Fix this quest!
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software