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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A storable Kojima weapon. Utilizes technology from the former GAE. Kojima is glitched in FA. If stunned while charging you need to switch weapons before you can hit again. Even then, Kojimas poor speed and FA's fast combat means hitting with Kojima is extremely difficult. This weapon is highly drainy, and while it can kill an AC in one shot, it usually won't.

AttributesValues
rdfs:label
  • ARSINE
rdfs:comment
  • A storable Kojima weapon. Utilizes technology from the former GAE. Kojima is glitched in FA. If stunned while charging you need to switch weapons before you can hit again. Even then, Kojimas poor speed and FA's fast combat means hitting with Kojima is extremely difficult. This weapon is highly drainy, and while it can kill an AC in one shot, it usually won't.
dcterms:subject
abstract
  • A storable Kojima weapon. Utilizes technology from the former GAE. Kojima is glitched in FA. If stunned while charging you need to switch weapons before you can hit again. Even then, Kojimas poor speed and FA's fast combat means hitting with Kojima is extremely difficult. This weapon is highly drainy, and while it can kill an AC in one shot, it usually won't.
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