File:Quake1.gif Infighting is a phenomenon where two or more monstrous enemies assault each other as opposed to a player. Infighting occurs when an enemy accidentally hits another with its projectile, which causes the other to turn their attention away from a player to instead attack the first enemy. Once the first enemy is attacked, they will focus on attacking the opponent attacking them instead of the player. Enemies who exclusively fight using close-combat maneuvers (for example, the Knight) can never provoke an Infight.
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