Limit Breaks usually rely on the damage the player takes in some way. When the player takes enough damage to fill up a power meter, or they enter HP Critical status, they may perform their Limit Break. However, this is not universal and some games use different systems. Though their appearance, usage and naming has varied, Limit Breaks have been featured in all of the linear Final Fantasy titles since Final Fantasy VI, and the Limit Break concept has become a series staple. (more...) Recently featured: Ultimecia - One-Winged Angel - Hironobu Sakaguchi - job system - Dissidia Final Fantasy
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| - Limit Breaks usually rely on the damage the player takes in some way. When the player takes enough damage to fill up a power meter, or they enter HP Critical status, they may perform their Limit Break. However, this is not universal and some games use different systems. Though their appearance, usage and naming has varied, Limit Breaks have been featured in all of the linear Final Fantasy titles since Final Fantasy VI, and the Limit Break concept has become a series staple. (more...) Recently featured: Ultimecia - One-Winged Angel - Hironobu Sakaguchi - job system - Dissidia Final Fantasy
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| - Limit Breaks usually rely on the damage the player takes in some way. When the player takes enough damage to fill up a power meter, or they enter HP Critical status, they may perform their Limit Break. However, this is not universal and some games use different systems. Though their appearance, usage and naming has varied, Limit Breaks have been featured in all of the linear Final Fantasy titles since Final Fantasy VI, and the Limit Break concept has become a series staple. (more...) Recently featured: Ultimecia - One-Winged Angel - Hironobu Sakaguchi - job system - Dissidia Final Fantasy
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