About: Panzer Dragoon (series)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Panzer Dragoon is a series of rail shooters published by Sega.

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  • Panzer Dragoon (series)
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  • Panzer Dragoon is a series of rail shooters published by Sega.
  • Panzer Dragoon (パンツァードラグーン) is a video game series by Sega created by its internal Team Andromeda. Most games are of the rail shooter genre.
  • Panzer Dragoon Series is a series of video games by SEGA, created first by its internal Team Andromeda and later, the Smilebit development team. Aside from the RPG Panzer Dragoon Saga, the games are of the Rail Shooter genre. All games follow the story of a lone hero or heroine fighting an evil empire in a post apocalyptic world, while riding a Dragon. The games are notable for using their own language — "Panzerese", consisting of a mixture of Ancient Greek, Latin and Russian language. Words in these languages were a hobby of Yukio Futatsugi, one of the core designers of the first game. This pseudo-language is used during cutscenes (in a manner similar to the 'Cityspeak' in the film Blade Runner or Simlish from The Sims).
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dbkwik:sega/proper...iPageUsesTemplate
dbkwik:panzerdrago...iPageUsesTemplate
abstract
  • Panzer Dragoon is a series of rail shooters published by Sega.
  • Panzer Dragoon (パンツァードラグーン) is a video game series by Sega created by its internal Team Andromeda. Most games are of the rail shooter genre.
  • Panzer Dragoon Series is a series of video games by SEGA, created first by its internal Team Andromeda and later, the Smilebit development team. Aside from the RPG Panzer Dragoon Saga, the games are of the Rail Shooter genre. All games follow the story of a lone hero or heroine fighting an evil empire in a post apocalyptic world, while riding a Dragon. The games are notable for using their own language — "Panzerese", consisting of a mixture of Ancient Greek, Latin and Russian language. Words in these languages were a hobby of Yukio Futatsugi, one of the core designers of the first game. This pseudo-language is used during cutscenes (in a manner similar to the 'Cityspeak' in the film Blade Runner or Simlish from The Sims).
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