Specifics: This feat allows the character to use the club, dagger, light crossbow, heavy crossbow, and quarterstaff. Normal: A character cannot equip a weapon he is not proficient in. Use: All wizards start with this feat but can gain other weapon proficiencies as well.
Attributes | Values |
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rdf:type
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rdfs:label
| - Weapon proficiency (wizard)
- Weapon Proficiency (Wizard)
- Weapon Proficiency (wizard)
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rdfs:comment
| - Specifics: This feat allows the character to use the club, dagger, light crossbow, heavy crossbow, and quarterstaff. Normal: A character cannot equip a weapon he is not proficient in. Use: All wizards start with this feat but can gain other weapon proficiencies as well.
- This feat allows the character to use the club, dagger, heavy crossbow, light crossbow, and quarterstaff. Use: Automatic Special: Wizards receive this feat automatically at their first level.
- This feat allows effective use of the club, dagger, heavy crossbow, light crossbow, and quarterstaff. A character cannot equip weapons they are not proficient in.
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dcterms:subject
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Specifics
| - This feat allows the character to use the club, dagger, heavy crossbow, light crossbow, and quarterstaff.
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prereq
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req
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Required For
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Prerequisites
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Cooldown
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dbkwik:nwn2/proper...iPageUsesTemplate
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Type
| - General
- class
- Proficiency, Class
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DESC
| - This feat allows the character to use the club, dagger, light crossbow, heavy crossbow, and quarterstaff.
- Normal: A character cannot equip a weapon he is not proficient in.
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dbkwik:thedepths/p...iPageUsesTemplate
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dbkwik:nwn/property/wikiPageUsesTemplate
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Use
| - Automatic
- All wizards start with this feat but can gain other weapon proficiencies as well.
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Icon
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Class
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abstract
| - Specifics: This feat allows the character to use the club, dagger, light crossbow, heavy crossbow, and quarterstaff. Normal: A character cannot equip a weapon he is not proficient in. Use: All wizards start with this feat but can gain other weapon proficiencies as well.
- This feat allows the character to use the club, dagger, heavy crossbow, light crossbow, and quarterstaff. Use: Automatic Special: Wizards receive this feat automatically at their first level.
- This feat allows effective use of the club, dagger, heavy crossbow, light crossbow, and quarterstaff. A character cannot equip weapons they are not proficient in.
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is feats
of | |
is proficiency
of | |