Ghostbusters Doom is an unfinished Doom II total conversion created by Stephen "Scuba Steve" Browning. It features new graphics (such as the Egon player sprite), music, sound effects, voice-overs, monsters, weapons, items, and levels based on the Ghostbusters movies. The mod requires Doom II and a source port, such as ZDoom, in order to run. Initially starting development in 1998, Ghostbusters Doom was last updated on November 5, 2002. The mod's website was last updated in July 2004.
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| - Ghostbusters Doom is an unfinished Doom II total conversion created by Stephen "Scuba Steve" Browning. It features new graphics (such as the Egon player sprite), music, sound effects, voice-overs, monsters, weapons, items, and levels based on the Ghostbusters movies. The mod requires Doom II and a source port, such as ZDoom, in order to run. Initially starting development in 1998, Ghostbusters Doom was last updated on November 5, 2002. The mod's website was last updated in July 2004.
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| - Ghostbusters Doom is an unfinished Doom II total conversion created by Stephen "Scuba Steve" Browning. It features new graphics (such as the Egon player sprite), music, sound effects, voice-overs, monsters, weapons, items, and levels based on the Ghostbusters movies. The mod requires Doom II and a source port, such as ZDoom, in order to run. Initially starting development in 1998, Ghostbusters Doom was last updated on November 5, 2002. The mod's website was last updated in July 2004.
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