The minimum for each primary statistic is 1 and the maximum is 10. These boundaries can never be broken, even with bonuses or maluses. Each statistic directly modifies certain derived statistics. In addition, every skill is tied to a primary statistic. Some perks require certain minimum attribute values as well.
| Attributes | Values |
|---|---|
| rdfs:label |
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| rdfs:comment |
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| dcterms:subject | |
| dbkwik:fallout/pro...iPageUsesTemplate | |
| Subject |
|
| Game |
|
| abstract |
|