About: Fallen Mooh'Tah Master Ghar   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Fallen Mooh'Tah Master Ghar
  • Fallen Mooh'Tah Master Ghar
  • Fallen Mooh'Tah Master Ghar
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
isarenaboss
  • yes
  • yes
  • yes
immunities
walksaround
  • Fire, Energy, Poison
strongagainst
  • Fire
implemented
  • 8(xsd:integer)
Behavior
  • Fight to death in close combat.
  • Fight to death in close combat.
creatureclass
  • Humanoids
  • Humanoids
  • Hybrids
senseinvis
  • yes
paraimmune
  • ?
fireDmgMod
  • 40.0
convince
  • --
  • --
  • --
deathDmgMod
  • 100(xsd:integer)
iceDmgMod
  • 100(xsd:integer)
immuneto
  • Invisibility
behaviour
  • Fight to death in close combat.
walksthrough
  • None
Summon
  • --
  • --
  • --
actualname
  • Fallen Mooh'Tah Master Ghar
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 100(xsd:integer)
energyDmgMod
  • 100(xsd:integer)
physicalDmgMod
  • 100(xsd:integer)
MaxDmg
  • 1600(xsd:integer)
earthDmgMod
  • 100(xsd:integer)
isboss
  • no
  • no
  • no
drownDmgMod
  • 100(xsd:integer)
illusionable
  • no
Loot
  • Nothing. It turns into ashes that vanishes quickly afterwards.
  • Nothing. It turns into ashes that vanishes quickly afterwards.
primarytype
  • Minotaurs
  • Minotaurs
  • Minotaurs
dbkwik:es.tibia/pr...iPageUsesTemplate
dbkwik:sv.tibia/pr...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Name
  • Fallen Mooh'Tah Master Ghar
  • Fallen Mooh'Tah Master Ghar
  • Fallen Mooh'Tah Master Ghar
Abilities
  • Melee , Fire Missiles
  • Melee , Fire Missiles
  • Melee , Fire Missiles
Exp
  • 4400(xsd:integer)
Ratio
  • 550(xsd:integer)
dbkwik:resource/F5xYMy4F_FqhJzNhK_FMmw==
  • ?
dbkwik:resource/FU6Gtq1yaVvZT2WgNLxXjQ==
  • no
dbkwik:resource/NEytAQrQINisGWzaVsJg0g==
  • no
dbkwik:resource/U2li0cW8yGFc4n-UoLtmnQ==
  • no
dbkwik:resource/jWMUggBmQ1eJ2V1Ono9gzA==
  • no
Notes
  • Is the boss of Warlord Level, Pit #8.
  • Is the boss of Warlord Level, Pit #8.
  • Is the boss of Warlord Level, Pit #8.
  • Next #9.
  • Next #9.
  • Next #9.
Sounds
  • "You are no match for a master of the Mooh'Tah!"; "I will finish you"; "I might be fallen but you will fall before me!".
  • "You are no match for a master of the Mooh'Tah!"; "I will finish you"; "I might be fallen but you will fall before me!".
HP
  • 7990(xsd:integer)
  • 8000(xsd:integer)
Location
  • In Svargrond Arena.
  • In Svargrond Arena.
  • In the Svargrond Arena.
Strategy
  • Knight: Melee and Fierce Berserk.
  • Knight: Melee and Fierce Berserk.
  • Knight: Melee and Fierce Berserk.
  • Mage: Use Magic Shield and Sudden Death runes.
  • Mage: Use Magic Shield and Sudden Death runes.
  • Mage: Use Magic Shield and Sudden Death runes.
  • See also Mooh'Tah.
  • See also Mooh'Tah.
  • See also Mooh'Tah.
  • Paladin: Shoot Assassin Stars and use Ethereal Spear.
  • Paladin: Shoot Assassin Stars and use Ethereal Spear.
  • Paladin: Shoot Assassin Stars and use Ethereal Spear.
  • To all vocations: stay diagonal, watch out when doing attacks like Fierce Berserk or Ethereal Spear, because you may get exhausted and be unable to heal. So keep your health full before using these types of attacks.
  • To all vocations: stay diagonal, watch out when doing attacks like Fierce Berserk or Ethereal Spear, because you may get exhausted and be unable to heal. So keep your health full before using these types of attacks.
  • To all vocations: stay diagonal, watch out when doing attacks like Fierce Berserk or Ethereal Spear, because you may get exhausted and be unable to heal. So keep your health full before using these types of attacks.
fireimmune
  • ?
dbkwik:resource/2866pd70pAu6EaVDd4_sbA==
  • ?
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
is dangers of
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