About: Shortest Battles in UK Robot Wars   Sponge Permalink

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Below is a list of the quickest battles in the history of the UK series of Robot Wars, as of Series 9. The table below lists all battles that were ended after thirty seconds. The battle times below are taken from the moment 'activate' is called to the time when a losing robot is deemed to be "officially" immobilised. The criteria of official immobilisation is only met when:

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  • Shortest Battles in UK Robot Wars
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  • Below is a list of the quickest battles in the history of the UK series of Robot Wars, as of Series 9. The table below lists all battles that were ended after thirty seconds. The battle times below are taken from the moment 'activate' is called to the time when a losing robot is deemed to be "officially" immobilised. The criteria of official immobilisation is only met when:
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abstract
  • Below is a list of the quickest battles in the history of the UK series of Robot Wars, as of Series 9. The table below lists all battles that were ended after thirty seconds. The battle times below are taken from the moment 'activate' is called to the time when a losing robot is deemed to be "officially" immobilised. The criteria of official immobilisation is only met when: * A competitor robot is thrown out of the arena. * The losing robot falls into the pit while not deemed immobilised. * An immobilised robot is attacked by the House Robots (Series 1 to Series 4), counted out by Refbot (Extreme Series 1 to Series 7), or counted out ten seconds after immobilisation (Series 8 onwards). The quickest immobilisations are listed elsewhere. The most common means in which a battle can end quickly is if a robot is flipped out of the arena, with sixteen of the battles listed below involving a robot being eliminated this way. Less frequently, a fight can end quickly if a robot drives, or is pushed into, the pit. These quick battles often involve robots equipped with a powerful weapon capable of out of the arena flips (e.g. a high pressure flipper), or which feature high pushing power, which enables them to gain sufficient speed, manoeuvrability and traction to push another competitor and swiftly dispatch it into the pit.
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