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Firearm is a perception based weapon proficiency used when fighting with gun based weapon. Firearms require that a bullet or energy cell be equipped to your ammo slot; the game doesn't discriminate between the two types of ammunition. See Ranged Weapons for distance modifiers.

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  • Firearm
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  • Firearm is a perception based weapon proficiency used when fighting with gun based weapon. Firearms require that a bullet or energy cell be equipped to your ammo slot; the game doesn't discriminate between the two types of ammunition. See Ranged Weapons for distance modifiers.
  • Firearms, commonly known as guns, are barrelled weapons that launch projectiles using an explosive force. Firearms are prevalent in the Madness Combat series, having appeared in every single episode. There are many different categories of firearms; including pistols, submachine guns, shotguns, rifles, machine guns as well as heavy firearms. Several firearms in the series have also had attachments. The first firearm to appear in the series was Hank's PPK in Madness Combat 1.
  • A firearm is a a normally tubular weapon or other device designed to discharge projectiles or other material.
  • Firearms are a new type of ranged weapon in SLASH'EM. In brief, their characteristics are: * Very high damage * Ammunition is always lost when fired from the launcher * Potential to have a very high rate of fire * Never randomly generated, but may be found on the Yendorian army members. Ammunition is sometimes generated in shops. * Most roles are restricted in the firearms skill. An excellent spoiler on firearms by Christian Cooper can be found archived here, from which much of the following information on strategy and mechanics is adapted.
  • Firearm(ファイアアームFaiaāmu) is a skill available in Resident Evil 6. There are three levels of this skill, which increases firepower by 10%, 20% and 50%. These cost 12,000; 29,000, and 75,000, respectively, totalling a combined price of 116,000 points.
  • A firearm is a device which projects either single or multiple projectiles at high velocity through a controlled explosion. The firing occurs by the gases produced through rapid, confined burning of a propellant. This process of rapid burning is technically known as deflagration. In older firearms, this propellant was typically black powder, but modern firearms use smokeless powder, cordite, or other propellants. Most modern firearms (with the notable exception of smoothbore shotguns) have rifled barrels to impart spin to the projectile for improved flight stability.
  • A firearm is a weapon that launches one or more projectile(s) at high velocity through confined burning of a propellant. This subsonic burning process is technically known as deflagration, as opposed to supersonic combustion known as a detonation. In older firearms, the propellant was typically black powder, but modern firearms use smokeless powder or other propellants. Most modern firearms (with the notable exception of smoothbore firearms) have rifled barrels to impart spin to the projectile for improved flight stability.
  • Firearms are among the most technologically advanced, and thus rarest, weapons in modern Golarion. Most of these gunpowder projectile weapons are manufactured in the magic-bereft city-state of Alkenstar, where advanced engineering, access to raw materials and necessity have perfected the art over thousands of years. Over ninety percent of all firearms in the world are owned and maintained within Alkenstar itself, but mercenaries, emigrants and highly profitable trade have spread these weapons out throughout throughout the world if one knows where to look for them. In general, guns manufactured in the massive Gunworks are of basic quality, but more artistic gunsmiths and craftsmen populate Alkenstar City and are more than willing to make custom weapons of higher quality or upgrade existing,
  • Firearms, guns, or projectile weapons are kinetic energy weapons (KEW's) extensively used by the Tau'ri. They launch projectiles accelerated by rapidly expanding high-pressure gas generated by chemical propellants. The most primitive form of propellant is gunpowder, a blend of charcoal, sulfur, and potassium nitrate, while modern firearms use more powerful "smokeless" propellants based on nitrocellulose, with additions of nitroglycerine in some types. While considered technologically primitive compared to most energy weapons they are more than capable of piercing the armor worn by Jaffa, Ori soldiers, and Wraith warriors. Compared to the firearms of other human cultures, Tau'ri weapons are considerably more advanced and refined, which should not come as any surprise, as there are hundreds
  • Most firearms were ineffective against armoured races such as Daleks and Cybermen, (TV: Army of Ghosts/Doomsday) though specifically designed bullets were produced to take advantage of alien races' weaknesses (Gold in the Cybermen's case). (TV: Battlefield) Standard bullets were effective against unarmoured humanoids, such as the Ood, (TV: Planet of the Ood), Silents (TV: Day of the Moon, The Wedding of River Song) and Sontarans. (TV: The Poison Sky) Although bullets would not work on armoured races such as the Cybermen and Stingray swarm, rockets and missiles were used to defeat these species. (TV: Doomsday, Planet of the Dead)
  • A Firearm is a weapon from which a projectile can be discharged by an explosive/propulsive force caused by the ignition of gunpowder. The word “firearm” is usually synonymous and interchangeable with the term “gun”. Firearms are usually categorized as either large arms or small arms.
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