About: Foresters' Guild   Sponge Permalink

An Entity of Type : dbkwik:resource/_hRTqgtF_huKY9IHx4fjbA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Foresters' Guild is a type of Town Building. The Foresters' Guild may be built by any race except the Lizardmen. A town must already contain a Sawmill in order to construct a Foresters' Guild. The Foresters' Guild's base construction cost is File:Icon Production.png . The Foresters' Guild unlocks no further Town Buildings or Normal Units for construction - it is a "dead end". The Foresters' Guild requires an Upkeep Cost of File:Icon Gold.png per turn for its maintenance. If you're pressed for Gold, a Foresters' Guild can be sold back for File:Icon Gold.png .

AttributesValues
rdf:type
rdfs:label
  • Foresters' Guild
rdfs:comment
  • The Foresters' Guild is a type of Town Building. The Foresters' Guild may be built by any race except the Lizardmen. A town must already contain a Sawmill in order to construct a Foresters' Guild. The Foresters' Guild's base construction cost is File:Icon Production.png . The Foresters' Guild unlocks no further Town Buildings or Normal Units for construction - it is a "dead end". The Foresters' Guild requires an Upkeep Cost of File:Icon Gold.png per turn for its maintenance. If you're pressed for Gold, a Foresters' Guild can be sold back for File:Icon Gold.png .
dcterms:subject
dbkwik:masterofmag...iPageUsesTemplate
Race
  • All except Lizardmen
Effects
  • Increases Food production by or , and increases the total of all the town's citizens by 25%.
abstract
  • The Foresters' Guild is a type of Town Building. The Foresters' Guild may be built by any race except the Lizardmen. A town must already contain a Sawmill in order to construct a Foresters' Guild. The Foresters' Guild's base construction cost is File:Icon Production.png . The Foresters' Guild is an important structure for the development of any town, since its primary function is to increase File:Icon Production.png by 25% of the total amount currently produced by the town's citizens. This joins with the bonus from the Sawmill, thus giving the town a major boost to its development and/or unit-production rate. Furthermore, the Foresters' Guild provides an extra File:Icon Food.png or File:Icon Food.png (depending on whether the farm land is being overused or not), which can be used either to support more units or to turn more Farmers into Workers. The Foresters' Guild unlocks no further Town Buildings or Normal Units for construction - it is a "dead end". The Foresters' Guild requires an Upkeep Cost of File:Icon Gold.png per turn for its maintenance. If you're pressed for Gold, a Foresters' Guild can be sold back for File:Icon Gold.png .
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